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DEMO
Local Functions
• work on single cells, one after another, value
assigned to a cell depends on this cell only
• examples:
• arithmetic operations with a constant, or with another grid:
2 0 1 6 0 3 2 0 1 1 5 3 2 0 3
• also *logical
3 = operations, comparisons (min, max, majority,
2 4 minority,
0 6 12etc.)
variety, 0 2 4 0 * 4 4 3 = 8 16 0
3 1 9 3 3 1 2 5 6 6 6
Polygon Overlay, Discrete Object Case
B
A
In this example, two
polygons are intersected to
form 9 new polygons. One
is formed from both input
polygons; four are formed
by Polygon A and not
Polygon B; and four are
formed by Polygon B and
not Polygon A.
Focal Functions
• assign data value to a cell based on its
neighborhood (variously defined)
• uses:
• smoothing - moving averaging
• edge detection
• assessing variety, etc.
• examples:
• focal sum - adds up values in cell neighborhood, and assigns
this value to the focal cell
• focal mean - averages values in neighborhood,and assigns
the result to the focal cell
• also: logical functions, other mathematical
Shapes of Neighborhoods
1 1
3 4 6 3 6
4 4
5 1 2 5 1 2
3 4 6 3 4 6
3 4 4 3 4 4
Kinds of Neighborhoods
1
3 4 6 X
4
Functions:
Total: X = 18 Variety: X = 4
Average: X = 4 Median: X = 4
Minimum: X = 1 Deviation: X = 0
Maximum: X = 6 Std. dev.: X = 2
Minority: X = 1 (or 3, or 6) Proportion: X = 40
Majority: X = 4 ...
Neighborhood Statistics
Polyline
Polygon
Point
Applications of Buffers
2 0 0 1 2 3 max 4 6 6
2 4 0 4 5 6 4 9 6
3 4 7 8 9 7 9
1 1 0 0 0 1 0 0 0 1 0 0
0 0 1 0 0 1 0 1 0 0 0 0
and ==>
0 1 1 1 0 1 0 1 0 1 0 1
1 1 1 0 0 0 1 0 0 0 1 0
in map calculator, with 0/1 themes, can simply multiply them
Dominance Rules: Excl. Ranking
• for ordinal data => take min, or max
• common for land resource assessment
• for example: encode areas with most severe
limitation by any of the factors (max)
1 2 1 2 3 1 1 1 3 2 1 2
3 3 1 3 2 1 3 3 3 3 3 3
and ==>
1 3 1 2 1 1 2 1 1 3 2 2
1 1 1 2 1 1 1 3 1 1 1 3
Dominance: Highest Bid/Bidder
• apply to ratio data
• examples:
• max profit for a site => highest bid
• activity/developer providing the maximum profit
=> highest bidder
6.1 7.5 6.7 8.1
3.1 2.4 7.6 6.6 highest
5.3 6.2 6.7 8.1 6.1 7.5 6.2 7.1 6.5 7.5 8.2 9.1 bid
1.1 1.4 5.6 6.6 3.1 2.4 7.6 5.6 3.3 6.5 7.7 6.2
6.5 7.4 8.2 9.1and
6.3 7.5 8.0 5.1
3.3 5.5 7.7 6.2 2.3 6.5 5.7 5.2 2 2 1 1
highest
2 2 2 1
Factor 1 Factor 2 1 2 1 1 bidder
1 2 1 1
Contributory: Voting Tabulation
• how many positive (or negative) factors
occur at a location (number of votes cast)
• applies to nominal categories
1 1 0 0 0 1 0 0 1 2 0 0
0 0 1 0 0 1 0 1 0 1 1 1
+ ==>
0 1 1 1 0 1 0 1 0 2 1 2
1 1 1 0 0 0 1 0 1 1 2 0
also, can produce the most frequent/least
frequent value, etc.
1 1 0 0 0 1 0 0 3 8 0 0
0 0 1 0 0 1 0 1 0 5 3 5
3x 0 1 1 1
+ 5x 0 1 0 1
==>
0 8 3 8
1 1 1 0 0 0 1 0 3 3 8 0
weights of factors
Contributory: Linear Combination
• each factor map is expressed as a set of
site rankings
• these rankings are added up for each cell
1 2 1 2 3 1 1 1 4 3 2 3
3 3 1 3 2 1 3 3 5 4 4 6
+ ==>
1 3 1 2 1 1 2 1 2 4 3 3
1 1 1 2 1 1 1 3 2 2 2 5
consider this:
2=1+1 this is what happens when
3=1+2=2+1 you add up ordinal data.
4=1+3=2+2=3+1 Perhaps, convert them to
5=2+3=3+2 ratio (dollars)?
6=3+3
Contributory: Weighting and Rating
• factor maps composed of rankings,
weights externally assigned
• a rather problematic, though very popular
method
1 2 1 2 3 1 1 1 18 11 8 11
3 3 1 3 2 1 3 3 19 14 18 24
3x 1 3 1 2
+ 5x 1 1 2 1
==>
8 14 13 11
1 1 1 2 1 1 1 3 8 8 8 21
weights of factors
• Delphi techniques
• to aid decision-makers in making value judgments;
elicit and refine group judgments where exact
knowledge is unavailable
• rounds of “blind’ individual ratings by professionals
• rounds of open discussion of differences
• re-evaluations
• often: categories and their sets are redefined
• task: to obtain a reliable consensus
• Binary comparisons
Interaction Rules 1
• “Gestalt”, or Integrated Survey
• a field team is sent out to produce an integral map...
• Factor combination
• all possible combinations are considered and rated
1:1&1
1 2 1 2 3 1 1 1 3 4 1 4 2:1&2
3 3 1 3 2 1 3 3 8 7 3 9 3:1&3
and ==>
1 3 1 2 1 1 2 1 1 7 2 4 4:2&1
1 1 1 2 1 1 1 3 1 1 1 6 5:2&2
6:2&3
7:3&1
legend 8:3&2
9:3&3
number of potential categories rises quickly,
but fortunately just a small fraction survive
Interaction Rules 2
• Interaction tables
• values of one factor determine weights of
other factors, then weighting/rating scheme
is applied
• Hierarchical rules of combination
• Binary comparisons
NOTE THAT ALL THESE METHODS -
Dominance, Contributory, Interaction -
APPLY TO OVERLAY, NEIGHBORHOOD
OPERAITONS, ZONAL OPERATIONS, etc. -
everywhere where you need to combine values