Vous êtes sur la page 1sur 25

Computer -- Hardware

Key board
Mouse

Input
Storage
Area

Program Storage Area


Working Storage Area

Output
Storage
Area

Input Devices

Monitor
Printer
Output Devices

Primary or Main Memory (RAM)


Register 1
Register 2

Register N

Arithmetic
and
Logic Unit

MicroStorage
Processor
Secondary
Devices

Algorithm: Step by step procedure of solving a particular problem.


Pseudo code: Artificial informal language used to develop algorithms.
Flow chart: Graphical representation of an algorithm.
Algorithm to find whether a number even or odd:
Step1: Begin
Step1: START
Step2: Take a number
Step2: Read num
Step3: if the number is divisible by2 then
Step3: if(num%2=0) then
print that number is even
print num is even
otherwise print that number is odd
otherwise
print num is odd
Step4: End
Step4: STOP
(Algorithm in natural language)
(Algorithm by using pseudo code)
#include<stdio.h>
#include<conio.h>
main()
{
int num;
printf(Enter any number);
scanf(%d,&num);
if(num%2==0)
printf(%d is even,num);
else
printf(%d is odd,num);
}
(Program in C language)

start
Flow chart:

Yes

read num
If num
%2=0

No

print num
is odd

print num
is even
stop

Flow chart symbols


Oval

Terminal

Parallegram

Input/output

Rectangle

Process

Document

Hard copy

Diamond

Decision

Circle

Connector

Double sided Rectangle

Sub program

Hexagon

Iteration

Trapezoid

Manual Operation

Cylinder

Magnetic Disk Storage

Machine Language Assembly Language High-Level Language


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

1
2
3
4
5
6
7
8
9
1
0

00000000 00000100 0000000000000000


01011110 00001100 11000010 0000000000000010
11101111 00010110 0000000000000101
11101111 10111110 0000000000001011
11111000 10101101 11011111 0000000000010010
01100010 11011111 0000000000010101
11101111 00000010 11111011 0000000000010111
11110100 10101101 11011111 0000000000011110
00000011 10100010 11011111 0000000000100001
11101111 00000010 11011111 0000000000100100
01111110 11110100 10101101
11111000 10101110 11000101 0000000000101011
00000110 10100010 11111011 0000000000110001
11101111 00000010 11111011 0000000000110100
01010000 11010100 0000000000111011
00000100 0000000000111101

#include<stdio.h>
int main(void)
{
int n1, n2,product;
printf(Enter two numbers : );
scanf(%d %d,&n1,&n2);
product = n1 * n2;
printf(%d,product);
return 0;
}

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

entry
main,^m<r2>
sub12
#12,sp
jsb
C$MAIN_ARGS
moveb $CHAR_STRING_CON
pusha1
pusha1
calls
pusha1
pusha1
calls
mull3
pusha
calls
clrl
ret

-8(fp)
(r2)
#2,SCANF
-12(fp)
3(r2)
#2,SCANF
-8(fp),-12(fp),6(fp)
#2,PRINTF
r0

The only language the computer can understand is machine


language (binary language).
A high level language is an English like language where one
instruction typically translates into a series of machinelanguage instructions.
A low level language corresponds closely to machine code so
that a single low-level language instruction translates to a
single machine language instruction.

Structure of C program
/*Program to find
area and perimeter of Circle */
#include<stdio.h>
#define PI 3.1415
float radius;
float area();
float perimeter();
int main()
{
float a, p;
printf(Enter radius : );
scanf(%f,&radius);
a = area();
p = perimeter();
printf(Area of Circle : %f,a);
printf(Perimeter : %f,p);
}
float area()
{
return (PI * radius * radius);
}
float perimeter()
{
return (2 * PI * radius);
}

Documentation Section
Linkage Section
Definition Section
Global Declaration Section

Main Function Section


Local Declaration Part
Executable Code Part

Sub Program Section


Function1()
Function2()

FunctionN()

Program Development Steps


1)Statement of Problem
a) Working with existing system and using proper
questionnaire, the problem should be explained
clearly.
b) What inputs are available, outputs are required
and what is needed for creating workable solution
should be understood clearly.
2)Analysis
a) The method of solutions to solve the problem can
be identified.
b) We also judge that which method gives best
results among different methods of solution.
3)Designing
a) Algorithms and flow charts will be prepared.
b) Keep focus on data, architecture, user interfaces
and program components.
4)Implementation
The algorithms and flow charts developed in the
previous steps are converted into actual programs in
the high level languages like C.

4.a)Compilation
Translate the program into machine code. This
process is called as Compilation. Syntactic errors are
found quickly at the time of compiling the program.
These errors occur due to the usage of wrong syntaxes
for the statements.
Eg: x=a*y+b
There is a syntax error in this statement, since, each
and every statement in C language ends with a
semicolon (;).
4.b)Execution
The next step is Program execution. In this phase, we
may encounter two types of errors.
Runtime Errors: these errors occur during the
execution of the program and terminates the program
abnormally.
Logical Errors: these errors occur due to incorrect
usage of the instructions in the program. These errors
are neither detected during compilation or execution
nor cause any stoppage to the program execution but
produces incorrect ouz

Executing a C program
Text
Editor

#include<stdio.h>
int main()
{
.

prog1.c

compiles

C-compiler

Yes

Syntax
Errors?

010110 100
.
01011 101

No
Object machine code
Linker
00101010
.
01010101

prog1.obj

adds

Executable
machine code

machine code of
library file

C-Runtime

prog1.exe

Executes
Feeds

Input

Runtime
or Logic
Errors ?

Output

Yes

Translators are system software


used to convert high-level
language program into
machine-language code.
Compiler : Coverts the entire
source program at a time into
object code file, and saves it
in secondary storage
permanently. The same
object machine code file will
be executed several times,
whenever needed.
Interpreter : Each statement of
source program is translated
into machine code and
executed immediately.
Translation and execution of
each and every statement is
repeated till the end of the
program. No object code is
saved. Translation is
repeated for every execution
of the source program.

Character Set of C-Language


Alphabets : A-Z and a-z
Digits : 0-9
Special Symbols : ~ ! @ # $ % ^ & ( ) _ - + = | \ { } [ ] : ;
<>,.?/
White Spaces : space , Horizontal tab, Vertical tab, New Line
Form Feed.
C-Language Keywords(C99)
auto
break
case
char
const
continue
default
do if
_Bool
inline

double int
else
long
enum
register
extern return
float
short
for
signed
goto
sizeof
static
while
_Imaginary

struct
switch
typedef
union
unsigned
void
volatile
restrict _Complex

C-Tokens
Tokens : The smallest individual units of a C- program are called Tokens.
Key words, Identifiers, Constants, Operators, Delimiters.
Key words : have a predefined meaning and these meanings cannot be
changed. All keywords must be written in small letters (except additional
c99 keywords).
Identifiers : names of variables, functions, structures, unions, macros, labels,
arrays etc.,
Rules for define identifiers :
a) First character must be alphabetic character or under score
b) Second character onwards alphabetic character of digit or under
score.
c) First 63 characters of an identifier are significant.
d) Cannot duplicate a key word.
e) May not have a space or any other special symbol except under
score.
f) C language is Case-sensitive.

C-Tokens
Constants : fixed values that do not change during execution of a program.
Boolean constants : 0 ( false) and 1 (true)
Character constants :
only one character enclosed between two single quotes
( except escape characters ).
wide character type - wchar_t - for Unicode characters.
Integer constants : +123, -3454 , 0235 (octal value),
0x43d98 ( hexa - decimal value)
54764U, 124356578L, 124567856UL
Float constants : 0.2 , 876.345, .345623 , 23.4E+8, 47.45e+6
String Constants : Hello world , Have a nice day!
Complex Constants : real part + imaginary part * I ex : 12.3 + 3.45 * I
Operators : a symbol, which indicates an operation to be performed.
Operators are used to manipulate data in program.
Delimiters : Language Pattern of c-language uses special kind of symbols
: (colon, used for labels) ; (semicolon terminates statement ) ( ) parameter list
[ ] ( array declaration and subscript ),
{ } ( block statement )
# ( hash for preprocessor directive )
, (comma variable separator )

Data Types ( pre defined )


Type
Typical Size in Bits
char
8
unsigned char
8
signed char
8
int
16 or 32
unsigned int
16 or 32
signed int
16 or 32
short int
16
unsigned short int
16
signed short int
16
long int
32
long long int
64
signed long int
32
unsigned long int
32
unsigned long long int
64
float
32
double
64
long double
80
void
--

Minimal Range
127 to 127
0 to 255
127 to 127
32,767 to 32,767
0 to 65,535
Same as int
32,767 to 32,767
0 to 65,535
Same as short int
2,147,483,647 to 2,147,483,647
(263) to 263 1 (Added by C99)
Same as long int
0 to 4,294,967,295
264 1 (Added by C99)
3.4e-38 to 3.4e+38
1.7e-308 to 1.7e+308
3.4e-4932 to 1.1e+4932
data type that not return any value

Conversion Specifiers
Code
%a
%s
%c
%d
%f
%e
%g
%u
%o
%x
%i
%p
%n
%hd
%ld
%lf
%%

Format
Hexa decimal output in the form of 0xh.hhhhp+d(C99 only)
String of characters (until null zero is reached )
Character
Decimal integer
Floating-point numbers
Exponential notation floating-point numbers
Use the shorter of %f or %e
Unsigned integer
Octal integer
Hexadecimal integer
Signed decimal integer
Display a pointer
The associated argument must be a pointer to integer, This sepecifier causes
the number of characters written in to be stored in that integer.
short integer
long integer
long double
Prints a percent sign (%)

Back Slash ( Escape Sequence) Characters

Code
\b
\f
\n
\r
\t
\"
\'
\\
\v
\a
\?
\N
\xN

Meaning
Backspace
Form feed
New line
Carriage return
Horizontal tab
Double quote
Single quote
Backslash
Vertical tab
Alert
Question mark
Octal constant (N is an octal constant)
Hexadecimal constant (N is a hexadecimal constant)

Increment and Decrement Operators


prefix increment (++a) postfix increment (a++) prefix decrement(- -a) postfix decrement (a- -)
Executes all Prefix Operations

Before evaluation of expression

Evaluation of expression
Executes all Postfix Operations

/* prefix operators */
#include<stdio.h>
int main() {
int a = 7, b = 12, c;
c = b * (++a) + 5 * (++a);
printf( a = %d, a);
printf(\n b = %d,b);
printf(\n c = %d,c);
}
Output:
a=9
b = 12
c = 153 ( 12 * 9 + 5 * 9)

After evaluation of expression


and before leaving the statement

/* prefix and postfix operators */


#include<stdio.h>
int main() {
int a = 7, b = 12, c;
c = b * (a++) + 5 * (++a);
printf( a = %d, a);
printf(\n b = %d,b);
printf(\n c = %d,c);
}
Output:
a=9
b = 12
c = 136 ( 12 * 8 + 5 * 8)

/* postfix operators */
#include<stdio.h>
int main() {
int a = 7, b = 12, c;
c = b * (a++) + 5 * (a++);
printf( a = %d, a);
printf(\n b = %d,b);
printf(\n c = %d,c);
}
Output:
a=9
b = 12
c = 119 ( 12 * 7 + 5 * 7)

Bitwise Logical Operators


& -- Bitwise AND

A& B

A| B

A^ B

~A

^ -- Bitwise XOR

~ -- Bitwise NOT

| -- Bitwise OR

Bitwise AND

Bitwise OR

A (42) : 00000000 00101010


B (15) : 00000000 00001111
----------------------------------& (10) : 00000000 00001010
-----------------------------------

A (42) : 00000000 00101010


B (15) : 00000000 00001111
----------------------------------| (47) : 00000000 00101111
-----------------------------------

Bitwise XOR

Bitwise NOT

A (42) : 00000000 00101010


B (15) : 00000000 00001111
----------------------------------& (37) : 00000000 00100101
-----------------------------------

A (42) : 00000000 00101010


----------------------------------~ (-43) : 11111111 11010101
-----------------------------------

BITWISE SHIFT OPERATORS


Bitwise Right Shift ( >> )
Bitwise Right Shift ( >> )
(positive values)
(negetive values)
A (43) : 00000000 00101011
A (43) : 00000000 00101011
A (-44) : 11111111 11010100
------------------------------------------------------------------------------------------------------A >> 2 : 00000000 00001010
A << 2 : 00000000 10101100
A >> 2 : 11111111 11110101
------------------------------------------------------------------------------------------------------Note : Right shift operator fills the left vacant fields with zeros for positive numbers,
with ones for negative numbers.
Bitwise Left Shift ( << )

Opposite
To
Gravity

TYPE CONVERSION
1.bool

(forcible)
.
.
.

(natural)
Gravity

Explicit Type Conversion


(casting)

2.char

(forcible)
3.short int
4.int
5.long int
6.long long int

.
.
.

7.float
8.double
9.long double

(automatic)
Implicit Type Conversion
(automatic)

Precedence and Associativity of Operators


Precdence Group
(Highest to Lowest )
(param) subscript etc.,
Unary operators
Multiplicative
Additive
Bitwise shift
Relational
Equality
Bitwise AND
Bitwise exclusive OR
Bitwise OR
Logical AND
Logical OR
Conditional
Assignment
Comma

Operators

Associativity

( ) [ ] >.
- + ! ~ ++ (type) * & sizeof
*/%
+
<< >>
< <= > >=
= = !=
&
^
|
&&
||
?:
= += = *= /= %= &= ^=
|= <<= >>=
,

L R
RL
L R
L R
L R
L R
L R
L R
L R
L R
L R
L R
RL
RL
L R

simple if:

Test
Expression
?

False

Entry

if-else:

Entry
True

True Statement-block

True

True-block
Statements

False

Test
Expression
?

False-block
Statements

Next statement
Next statement

/* check a citizen is eligible for voting */


#include<stdio.h>
int main()
{
int age;
printf(Enter the age : );
scanf(%d,&age);
if(age >= 18)
printf(Eligible for voting);
getch();
}

/* print a number is even or odd */


#include<stdio.h>
int main()
{
int number;
printf(Enter a number : );
scanf(%d, &number);
if((number %2) == 0)
printf(%d is even number.,number);
else
printf(%d is odd number.,number);
}

/* check whether a year is leap year or not */


#include<stdio.h>
int main() {
int year;
printf("Enter the year ?");
True
scanf("%d",&year);
if((year %100) == 0)
{
Test
True
if((year % 400) == 0)
condition2
printf("%d is leap year.",year);
?
else
printf("%d is not leap year.",year);
Statement-1
} else {
if((year % 4) == 0)
printf("%d is leap year.",year);
else
printf("%d is not leap year.",year);
}
getch();
}

nested ifelse:
Entry
False

Test
condition1
?

False

Statement-3

Statement-2

Next statement

ifelseif :
Entry
Test
condition1
?

True
Statement-1

False
Test
condition2
?

True
Statement-2

False
Test
conditionN
?

True

Statement-N
Next statement

/* program to print the grade of student */


#include<stdio.h>
int main() {
int marks;
printf("Enter marks ? ");
scanf("%d", &marks);
if(marks >= 75)
printf("Distinction");
else if(marks >= 60)
printf("First class");
else if(marks >= 50)
printf("Second class");
else if(marks >= 35)
printf("Third class");
else
printf("Failed");
}

switch statement :
Entry
switch
expression
?

value1

value2

valueN
...

associate
statement

associate
statement

associate
statement

Exit
Next statement

/* program to simulate a simple calculator */


#include<stdio.h>
int main() {
float a,b;
char opr;
printf("Enter number1 operator number2 : ");
scanf("%f %c %f",&a,&opr,&b);
switch(opr)
default
{
case '+':
printf("Sum : %f",(a + b));
associate
break;
statement
case '-':
printf("Difference : %f",(a - b));
break;
case '*':
printf("Product : %f",(a * b));
break;
case '/':
printf("Quotient : %f",(a / b));
break;
default:
printf("Invalid Operation!");
}
}

Loop Statements

while (Entry controlled )


Entry
Test
Condition
?
true

do-while (Exit controlled )


Entry

False

Body of The loop


Following Statement
/* sum of 1 to 10 numbers */
#include<stdio.h>
int main() {
int i = 1,sum = 0;
while(i<=10){
sum = sum + i;
i = i + 1;
}
printf(Total : %d ,sum);
}

Body of The loop


Test
Condition
?
True

False
Following Statement

/* average of 5 numbers */
#include<stdio.h>
int main() {
int count = 1;
float x, sum = 0;
do {
printf(x = );
scanf(%f,&x);
sum += x;
++ count;
} while(count <= 5);
printf(Average = %f , (sum/5))
}

for -- Statement

Entry

Initialization Statement
False

Following Statement

Increment Statement
Test
Condition
?
True
Body of The loop

/* check whether a number is prime or not */


#include<stdio.h>
int main() {
int n,i,factors = 0;
printf("Enter a number : ");
scanf("%d",&n);
for(i = 1; i <= n; i++) {
if((n % i)==0) ++factors;
}
if (factors == 2)
printf("%d is prime number.",n);
else
printf("%d is not prime number.",n);
}

Important Functions in math.h


abs(x)
ceil(x)
floor(x)
log(x)
pow(x,y)
sqrt(x)
exp(x)
sin(x)
cos(x)
tan(x)
fmod(x,y)
hypot(x,y)
log10(x)

absolute value of integer x


rounds up and returns the smallest integer greater than or
equal to x
rounds down and returns the largest integer less than or equal
to x
returns natural logarithm
returns the value of xy
returns square root of x
returns natural anti logarithm
returns sine value where x in radians
returns cosine value where x in radians
returns tangent values where x in radians
calculate x modulo y, where x and y are double
calculate hypotenuse of right angle where x,y are sides.
returns logarithm base 10

www.jntuworld.com
For More Materials, Text Books, Previous
Papers & Mobile updates of B.TECH,
B.PHARMACY, MBA, MCA of JNTUHYD,JNTU-KAKINADA & JNTUANANTAPUR visit www.jntuworld.com

Vous aimerez peut-être aussi