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INTRODUCTION
The study is entitled Gadgets: It Effect on the Academic Performance
of Marine Engineering Students. Todays modern times is circled by
technological products. Technology has experienced vast expansion in
recent years, leading people from all generations. Currently, one of the
hot issues in technology is electronic gadgets. Cell phones, laptops,
and computers belong to this group of electronic gadgets. We cannot
deny that these devices have played an important part to the students
everyday live. People have seen the impacts brought by these devices
to the academic performance of students. Up to this time people
witness the issues about the advantage and disadvantage of these
gadgets that may give learning to student.
RRL
METHODOLOGY
Research Design
Descriptive Research that is define to
describe the characteristic of population that
is being studied. It involves the collection of
data that will provide an account or
description of individuals or group. (Polit &
Hungler 1999)
GATHERING OF DATA
The actual data gathering will be conducted through these
following phases:
Phase 1: the researchers will collect data from different
resources such as books, journals, and internet that will give the
researchers a reliable information that will help their study.
Phase 2: Survey, the survey is consist a two parts; letter of
consent and a survey questionnaire. The survey has different
questions that is related to the topic. After the professor checked
the questionnaire, the researchers will distribute the survey to
MarE students of Asian Institute of Maritime Studies.
CONCLUSION
The researchers conclude that most of the respondents
using gadgets at home are satisfied in using it.
The researchers conclude that it is useful for most of the
respondents in using gadgets in their home.
The researchers conclude that most of the respondents
used gadgets in their school as their number one research
redeemer.
The researchers conclude that most of the respondents
cannot focus when using gadgets in class.
RECOMMENDATION
The respondents should be aware in using gadgets
more than using a book in researching.
The respondents should not rely in using gadgets,
they must do outdoor activities.
The respondents should not finish their day in just
using a gadgets, respondents should try more
activates that can help them more rather than in
using gadgets.