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INSTRUCTION
(CONDITIONS OF LEARNING)
Prepared by:
Ernest Gerard Durano
9 Events of Instruction
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9 Events of Instruction
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Attention
I. GAIN ATTENTION
1 Gaining
(Reception)
Provide a hook that quickly
draws the learner into
the lesson
Excite learner with shock
factor to motivate
Tie event to lesson topic vs
an unrelated engagement
device
Conditio
ns
Behavior
Criteria
Stimulating Recall of
Prior Learning
Serves as a connection
What
is
know
n
New
topic
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Possible examples:
readings
projects multimedi
a
audio
activities simulation
lectures
s
graphics
text
websites
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Eliciting Performance
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(Responding)
Provide opportunity for learner to
perform skills in the objective (may be
accomplished in groups and with
instructor coaching)
Possible examples of practice are:
Group collaboration
Written drafts of assignments
Labs
Individual/group projects
Activities
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Providing Feedback
(Reinforcement)
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Assessing Performance
(Retrieval)
Authentic Assessments
Written Assignments
Formal Assessments
Presentation
Performance
Creation of particular product
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t
Inpu t
u
O ut p
Possible examples:
Relate objectives to personal
experiences
Debrief class/student what has
been learned
Summarize content and apply to
new situation
Give learner new situation to
identify transfer of knowledge
Events
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ADDITIONAL RESOURCES
9 Events of Instruction:
http://citt.ufl.edu/tools/gagnes-9-events-of-instruction/
http://blog.integratedlearningservices.com/2010/06/anatomy-of-elearning-lesson-nine-events.html
http://www.slideshare.net/CPappasOnline/robert-gagnes-instruction-design-model-the-nine-events-of-instructions
http://www.youtube.com/watch?v=hUymf-qHuAw
ADDIE
http://www.slideshare.net/CPappasOnline/the-addie-instructional-design-model
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