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Lecture #2 (ref Ch 2)

Vector Operation and Force Analysis

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R. Michael PE 8/14/2012

Ch. 2 Key Concepts

A little on vectors (and scalars)


Finding Resultant Force (vector addition)

Graphical Approach (sec 2.3)

Triangle method (or successive triangle method)


Parallelogram method
Polygon method (good if more than one force)

Finding resultants by resolving forces into components!!


(sec 2.4-Addition of a System of Coplanar Forces)

Scalar vs. Vector

Scalar Quantity

A mathematical expression possessing only


magnitude characterized by a positive or negative
number
The following are classified as Scalar Quantities

Mass
Volume
Length
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Scalar vs. Vector

Vector

Physical quantity that requires both a magnitude and a


direction for its complete description.
possessing magnitude and direction and must be added
using Vector Operations
The following are classified as Vectors

Displacements
Velocities
Accelerations
Moments
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SCALARS AND VECTORS


(Section 2.1)
Scalars

Vectors

Examples:

Mass, Volume

Force, Velocity

Characteristics:

It has a magnitude

It has a magnitude

(positive or negative)

and direction

Addition rule:

Simple arithmetic

Parallelogram law

Special Notation:

None

Bold font, a line, an


arrow or a carrot

Vector Notation

In Slides and handouts Vectors will be


denoted as a BOLD letter.

Example;

(a+b) will denote a scalar addition


(A+B) will denote a vector addition

When hand writing a Vector use an arrow


over the letter to denote it is a Vector. [ A ]
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Vector Notation

Vector Notation for Rectangular Components of a


Vector (Force) - Because the directional sense of the
axes of the rectangular coordinate system are known,
Rectangular Vector Components can be written in a
couple of different ways.

Cartesian Vector Notation Cartesian unit vectors (i and


j) are used to designate the x-axis and y-axis respectively
where F=Fxi+Fyj.
Magnitude and Direction Define the Vector by
magnitude, units, and angle it makes with respect to the xaxis - F= 45N
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135 vs 45

Components of a Vector
Vector Magnitude
Vector Designation

500 N
Head

Tail

Vector Operations

Multiplication and Division of a Vector by a


Scalar

Product of Vector (A) and Scalar (b) = bA = a


vector with the same direction as A but with the
magnitude multiplied by the scalar (b).
Example If a 500 lb force acting along the xaxis is doubled, it becomes a 1000 lb force acting
along the x-axis.
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Vector Addition

Vectors can be compared to giving directions.


Go north 4 steps, Go east 3 steps.
The vector would be defined as the arrow
pointing from where you started to where you
are now.
The magnitude would be defined by how far
are you from where you started (not how far
you traveled to get there)
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VECTOR OPERATIONS
(Section 2.2)

Scalar Multiplication
and Division

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2.3 APPLICATION OF VECTOR ADDITION

FR

There are three concurrent forces


acting on the hook due to the chains.
We need to decide if the hook will fail
(bend or break)?
To do this, we need to know the
resultant force acting on the hook.

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Vector Addition

The addition of two


vectors results in a
resultant vector
(P+Q=R) where R is a
vector pointing from
the starting point of P
to the ending point of
Q.

Resultant Vector

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Parallelogram Law

By drawing
construction lines
parallel to the vectors,
the resultant vector
goes from the point of
origin to the
intersection of the
construction lines

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Triangle Method

Place the tail of B to


the head of A. The
Resultant (R) can be
found by connecting
the Tail of A to the
Head of B. This forms
the third leg of the
triangle and the
resultant vector.

B
A

A+B
Resultant

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Summary: VECTOR ADDITION USING EITHER THE


PARALLELOGRAM LAW OR TRIANGLE

Parallelogram Law:

Triangle method
tip to tail):

(always

Example #1

Triangle Method Find Resultant (mag and direction)


y

30 N

50 N
45

30

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See solution in notes

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Successive Triangle Method

If there are multiple vectors to be added together,


add the first two vectors to find the first resultant.
Once the first Resultant (R1) is found, add the
next vector to the resultant to find (R2).

Can be repeated as many times as necessary to


add all the vectors (it also does not matter what
order they are added in, the end resultant will be
the same).
See HO, normally just
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resolve into
components

Polygon Method
Polygon method is
similar to the
Successive Triangle
Method but no
intermediate resultants
are calculated

Graphically measure length and direction


of R!!
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See HO, do example on
board

ADDITION OF A SYSTEM OF COPLANAR FORCES (Section 2.4) Basically


finding resultant vectors by breaking forces up into components and adding!

We resolve vectors into


components using the x and y
axis system.
Each component of the vector is
shown as a magnitude and a
direction.
The directions are based on the x and y axes. We use the
unit vectors i and j to designate the x and y axes.

For example,
F = Fx i + Fy j

or

F' = F'x i + ( F'y ) j

The x and y axis are always perpendicular to each other.


Together, they can be directed at any inclination.

ADDITION OF SEVERAL VECTORS


Step 1 is to resolve each force
into its components.
Step 2 is to add all the xcomponents together, followed by
adding all the y components
together. These two totals are the
x and y components of the
resultant vector.
Step

3 is to find the magnitude


and angle of the resultant vector.

An example of the process:

Break the three vectors into components, then add them.


FR = F1 + F2 + F3
= F1x i + F1y j F2x i + F2y j + F3x i F3y j
= (F1x F2x + F3x) i + (F1y + F2y F3y) j
= (FRx) i + (FRy) j

Remember! You can also represent a 2-D vector with a magnitude


and angle:

Or, Cartesian Vector Notation:

FR = (FRx) i + (FRy) j

F2-8: Determine the magnitude and direction of the resultant force.

Side question: What additional force would you have to apply so the net force
acting on the hook was zero (think, same magnitude but opposite direction for
the resultant force found in step 1).

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EXAMPLE
Given: Three concurrent forces
acting on a tent post.
Find: The magnitude and
angle of the resultant
force.

Plan:
a) Resolve the forces into their x-y components.
b) Add the respective components to get the resultant vector.
c) Find magnitude and angle from the resultant components.

EXAMPLE (continued)

F1 = {0 i + 300 j } N
F2 = { 450 cos (45) i + 450 sin (45) j } N
= { 318.2 i + 318.2 j } N
F3 = { (3/5) 600 i + (4/5) 600 j } N
= { 360 i + 480 j } N

EXAMPLE
(continued)
Summing up all the i and j components respectively, we get,
FR = { (0 318.2 + 360) i + (300 + 318.2 + 480) j } N
= { 41.80 i + 1098 j } N
Using magnitude and direction:

FR

FR = ((41.80)2 + (1098)2)1/2 = 1099 N


= tan-1(1098/41.80) = 87.8

GROUP PROBLEM SOLVING


Given: Three concurrent
forces acting on a
bracket
Find: The magnitude and
angle of the
resultant force.
Plan:
a) Resolve the forces into their x and y components.
b) Add the respective components to get the resultant vector.
c) Find magnitude and angle from the resultant components.

GROUP PROBLEM SOLVING (continued)

F1 = { (5/13) 300 i + (12/13) 300 j } N


= { 115.4 i + 276.9 j } N
F2 = {500 cos (30) i + 500 sin (30) j } N
= { 433.0 i + 250 j } N
F3 = { 600 cos (45) i 600 sin (45) j } N
{ 424.3 i 424.3 j } N

GROUP PROBLEM SOLVING (continued)


Summing up all the i and j components respectively, we get,
FR = { (115.4 + 433.0 + 424.3) i + (276.9 + 250 424.3) j }N
= { 972.7 i + 102.7 j } N
Now find the magnitude and angle,
FR = ((972.7)2 + (102.7)2) = 978.1 N
= tan ( 102.7 / 972.7 ) = 6.03
1

From Positive x axis, = 6.03


Do example on board

FR

ATTENTION QUIZ
1. Resolve F along x and y axes and write it in
vector form. F = { ___________ } N
y
A) 80 cos (30) i 80 sin (30) j

B) 80 sin (30) i + 80 cos (30) j


C) 80 sin (30) i 80 cos (30) j

30
F = 80 N

D) 80 cos (30) i + 80 sin (30) j

2. Determine the magnitude of the resultant (F1 + F2) force in N


when F1 = { 10 i + 20 j } N and F2 = { 20 i + 20 j } N .
A) 30 N

B) 40 N

D) 60 N

E) 70 N

C) 50 N

Rectangular Components of 3D Forces

3D Force Vector Vector defining a Force in


more than one Cartesian Plane defined by its
location and rectangular components
Rectangular Components - Components that
fall along the Cartesian coordinate system
axes
Coordinate Angles (x, y, z) The angle a
vector makes with the individual axes of the
Cartesian Coordinate System
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APPLICATIONS

Many structures and machines involve


3-Dimensional Space.

In this case, the power pole has guy


wires helping to keep it upright in
high winds. How would you
represent the forces in the cables
using Cartesian vector form?

Well solve this later

APPLICATIONS (continued)

In the case of this radio tower, if you know the forces in the three cables,
how would you determine the resultant force acting at D, the top of the
tower?

Well solve this later

Coordinate Angles

Note, book uses

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Coordinate Angles

The values of the three angles are not


independent, they are related by the identity:

cos2(x) + cos2(y) + cos2(z) = 1

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Resolving a 3D Force Vector into its


Rectangular Components

Given the magnitude of a force vector (F) and


its Coordinate angles (x, y, z):

Fx = Fcos(x)

Fy = Fcos(y)

Fz = Fcos(z)
Note, book uses

46

Resultant of a 3D Force Vector from its


Rectangular Components

If given the components of a 3D force (Fx, Fy, Fz),


the force can be determined by:

Magnitude (F) = (Fx2+Fy2+Fz2)

The Coordinate Angles of the Force Vector can be


found by

cos(x) = Fx/F

cos(y) = Fy/F

cos(z) = Fz/F
Do Example on board, then HO examples
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Addition of 3D Force Vectors

Forces are easy to add once they are broken


down into their rectangular components. The
components of the resultant force can be
found as follows:

Rx=Fx

Ry=Fy

Rz=Fz
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3D Resultant Force

The magnitude of the resultant force is equal to


the square root of the addition of the scalar
quantity of each leg squared:

R = (Rx2+Ry2+Rz2)

The Coordinate Angles of the resultant can be


found by:

cos(x) = Rx/R
cos(y) = Ry/R
cos(z) = Rz/R
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See HOs

ADDITION OF CARTESIAN VECTORS


(Section 2.6)
Once individual vectors are written in Cartesian form, it is easy
to add or subtract them. The process is essentially the same as
when 2-D vectors are added.

For example, if
A = AX i + AY j + AZ k

and

B = BX i + BY j + BZ k , then
A + B = (AX + BX) i + (AY + BY) j + (AZ + BZ) k
or
A B = (AX - BX) i + (AY - BY) j + (AZ - BZ) k .

IMPORTANT NOTES
Sometimes 3-D vector information is given as:
a) Magnitude and the coordinate direction angles,
or,
b) Magnitude and projection angles.
You should be able to use both these types of
information to change the representation of the vector
into the Cartesian form, i.e.,
F = {10 i 20 j + 30 k} N .

EXAMPLE

Given: Two forces F1 and F2 are


applied to a hook.
Find: The resultant force in
Cartesian vector form.
Plan:

1) Using geometry and trigonometry, write F1 and F2 in


Cartesian vector form.
2) Then add the two forces (by adding x and y components).

Solution :
First, resolve force F1.
Fx = 0 = 0 lb
Fy = 500 (4/5) = 400 lb
Fz = 500 (3/5) = 300 lb
Now, write F1 in Cartesian vector form
(dont forget the units!).
F1 = {0 i + 400 j + 300 k} lb

Now resolve force F2.


We are given only two direction angles, and .
So we need to find the value of .
Recall that cos () + cos () + cos () = 1.
Now substitute what we know:
cos (30) + cos () + cos (45) = 1.
Solving, = 75.5 or 104.5.
Since the vector is pointing in the
positive direction, = 75.5

Now that we have the coordinate direction


angles, we can find uG and use it to
determine F2 = 800 uG lb.
So, using u A = cos i + cos j + cos k .
F2 = {800 cos (30) i + 800 cos (75.5) j 800 cos (45) k )} lb
F2 = {712.8 i + 200.3 j 608.3 k } lb
Now, R = F1 + F2 or
R = {713 i + 600 j 308 k} lb

Good 3D problem.
Know resultant mag
and direction, F1
mag and direction,
F2 mag. Find F2
direction.

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