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VRTUAL REALTY AND

AUGMENTED REALTY
Aye Gizem AMURCU
Etka DOKUZLU
Mustafa YENER
Recep Kaan KIRCA
INTRODUCTION
Information and communication technologies
are changing at a pace that most of us can not
follow. Dimensions of computer peripherals,
increased capacities and improvements in
software technologies have allowed new
technologies to emerge. More powerful and
more integrated communication systems lead to
greater use of information technology in the
construction industry.
The latest virtual reality and augmented reality
technologies are in the construction industry.
The common feature of the two concepts is that
the individual presents a more authentic
environment. While one creates this
environment entirely with virtual objects, the
other presents virtual objects in its actual space.
The aim of this study is to investigate the
effects of virtual reality and augmented reality in
the construction sector.
Virtual Reality (VR)
Virtual reality (VR) is an artificial, computer-generated
simulation or recreation of a real-life environment or situation.
The user wakes up first and then asks the simulation to see
and hear the truth. VR is achieved when a headset, typically
equipped with technology, is fitted and used clearly.
Augmented Reality (AR)
Augmented reality (AR) is a technology that places computer-generated innovations
in an existing reality and makes them more meaningful with interaction. AR is
transformed into applications and used on mobile devices to blend the real world
with digital components; (no but) it can easily be said. AR technology is rapidly
becoming the main stream.
AR VS. VR
AR and VR are the inverse reflections of the technology. Virtual reality
offers a digital recreation of a real life setting, while an augmented
reality delivers virtual elements as an overlay to the real world.
VR is concerned with the creation of a virtual world in which users can
interact; AR is a blending of reality and the virtual world as it blends the
real world content with the developers' creation in practice. VR
completely surrounds them with putting users in the virtual world. AR
places virtual things in the real world of users. In VR, the user
disconnect from the real world while immersed in the virtual world. The
AR continues to be in contact with the real world while interacting with
virtual objects on the user's periphery.
USES OF VIRTUAL AND AUGMENTED
REALITY IN ENDUSTRY
Education
Entertainment
Health
Aerospace
Marketing
Retail
City and Town Planning
VIRTUAL REALITY IN CONSTRUCTION
INDUSTRY
Virtual reality users will better understand what it will look
like when a project is completed. It can be costly to make
changes after construction has been done. With VR,
changes and conflicts can be easily located and fixed
without starting construction.
Housing project model with VR

The residential projects, which are architecturally designed, with


permission and construction works, are selling in construction
phase after completing certain legal obligations. The first publicity
innovation for companies trying to market the project to the house
buyers by promoting the model, which is the reduced size of the
housing project, is to introduce the house model to the customers
with the virtual reality. Experiencing the model of the virtual project
with the VR glasses of the guests coming to the sales office is a
differentiation in marketing.
Presentation of sample apartment with
VR
The companies that introduce and sell the construction step model are
provided with the opportunity to physically experience the samples of the
samples taken at the time of construction, for the sample apartments of
the guests visiting the sales office. Virtual reality can only simplify things
at this stage. It will accelerate and facilitate property promotion and
marketing activities of all apartment types (number of rooms, m2), such
as the virtual state of the residential project model, which are virtual
reality.
AUGMENTED REALITY IN
CONSTRUCTION INDUSTRY
Implementation for the use of AR in building are still being improved and mainstream
acception is still in the early phases. Although, AR has already proven to be a handy
vehicle in the industry.
Imagine an owner, architect or contractor can walk onto a project site, show a tablet or
smartphone with the camera facing the place of the recommended construction and
may see a full-scale model of the construction on the exhibit well before any work starts.
This type of real-time visualisation will let architects to ensure contractors and owners
bigger insight into design of a project and the details than is currently existing with scale
models and 2D drawings.
Also, a project manager and contractor could be reaching
checklists consummation a daily report using a heads-up
exhibit. The project manager could immediately take pictures or
register the AR walkthrough and dispatch it back to the design
team for clarification as troubles arise.
AR has the possible to thoroughly develop safety on the
building site. Workers could walk to a especial area of a jobsite
and have a safety checklist, specific to the assignment at hand.
CONCLUSION
VR and AR are not the same, but both have the same areas
of use. VR and AR are used in different forms in the
construction industry. Both of them have a positive
contribution to the construction sector. Now, during the sale,
the model cycle ends, the virtual tour begins. Looking at the
model stops imagining. Whether it's a house or an office, or
even before it even starts digging, you can get in and out.In
the future, virtual reality and augmented reality will be an
indispensable component of the construction industry.
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