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Learning Objectives
1. To Understand the Process and Four Elements of
Consumer Learning.
2. To Study Behavioral Learning and Understand Its
Applications to Consumption Behavior.
3. To Study Information Processing and Cognitive
Learning and Understand Their Strategic
Applications to Consumer Behavior.
4. To Study Consumer Involvement and Passive
Learning and Understand Their Strategic Affects on
Consumer Behavior.
5. To Understand How Consumer Learning and Its
Results Are Measured.
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Importance of Learning
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Learning
The process by which individuals acquire the
purchase and consumption knowledge and
experience that they apply to future related
behavior
Learning is a relatively permanent change in behavior
caused by experience
it continually evolves and changes as a result of newly
acquired knowledge or from actual experience
Incidental learning: casual, unintentional acquisition
of knowledge
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Elements of Learning Theories
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Two Major Learning Theories
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Behavioral Learning Theories
Behavioral learning theories: assume that
learning takes place as the result of responses
to external events.
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Types of Behavioral Learning Theories
Classical conditioning: a
stimulus that elicits a
response is paired with
another stimulus that
initially does not elicit a
response on its own.
Instrumental conditioning (also,
operant conditioning): the
individual learns to perform
behaviors that produce
positive outcomes and to
avoid those that yield negative
outcomes.
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Models of Classical Conditioning
Before Conditioning
The unconditioned stimulus reflexively causes the unconditioned response. CB2016\cocacola.mp4
The neutral/conditioned stimulus does not do anything.
During Conditioning
The neutral/conditioned stimulus is presented just before the unconditioned stimulus, building an association between the two.
After Conditioning
The neutral/conditioned stimulus will automatically cause the conditioned response (former unconditioned response).
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Applications of Classical Conditioning
Communications--advertising, public relations,
Goal: identify powerful positive stimulus and
associate brand with it.
Examples of powerful, emotion causing stimuli:
beautiful, sexy people
patriotic themes, religious symbols
Music, beautiful scenes
Also, negative stimuli can be associated with
competitors.
Requires repetition to make the association stick
Brand association-Dilemma of retaining or dissociating
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Strategic Applications of
Classical Conditioning
Increases the association between the
Basic Concepts conditioned and unconditioned
Repetition stimulus (mere exposure effect, truth effect)
Stimulus Length and pattern of information
exposure during repetition (massed vs
generalization spaced advertising)
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Many organisations use this strategy to associate their
products with an emotion or action to help sell their
products or differentiate their brand.
-Metaphor, simile, analogy
Mental completion
Visual imagery
Ludicrous juxtaposition( placing two incongruent things
together)
What comes to mind when you see or hear these
slogans:
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Strategic Applications of
Classical Conditioning
Basic Concepts Having the same
response to slightly
Repetition different stimuli
Stimulus Helps me-too
generalization products to succeed
Useful in:
Stimulus product extensions
discrimination family branding
Licensing
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Strategic Applications of
Classical Conditioning
Basic Concepts
Selection of a specific
stimulus from similar
Repetition stimuli
Stimulus Opposite of stimulus
generalization generalization
Stimulus This discrimination is
discrimination the basis of positioning
which looks for unique
ways to fill needs
skinn by titan.mp4
Instrumental Conditioning
The process where an individual learns to perform behaviours that
produce positive outcomes and avoid those that yield negative outcomes.
In Classical theory, conditioning happens through reflex and the person is affected
without doing anything. With instrumental the person or animal must take an
action that has a consequence for the conditioning to occur.
Positive reinforcement : the process where rewards provided by the environment strengthen responses to
stimuli
Negative reinforcement : the process where the environment weakens responses to stimuli so that
inappropriate behaviour is avoided
Punishment the learning that occurs when a response is followed by unpleasant events
Extinction occurs when there is no reinforcement.
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Strategic Applications of Instrumental Conditioning
Companies attempt to provide their customers with products and services
that satisfy their needs and reward them to reinforce the probability of
repeat purchase.
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Factors Influencing Modelling Effectiveness
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Information Processing and Memory
Stores
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Theoretical Models of Cognitive
Learning
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Involvement
Degree of personal relevance that the
product or purchase holds for that
customer.
High involvement purchases are very
important to the consumer
Low-involvement hold little relevance,
have little perceived risk, and have
limited information processing
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Marketing Applications of
Involvement
Ads in video games
Avatars-animated, virtual reality graphical
figures representing people.
Sensory appeals in ads to get more
attention
Forging bonds and relationships with
consumers
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