Académique Documents
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LAND USE
DEFINITIONS OF URBANISM
6 Characteristics
1. Dense concentrations of people
2. Distinguished by functional complexity
3. Centers of power
Government, business or cultural
4. Human-created environments with patterns of
specialized land use
5. Linked to other urban (or rural) places
Through trade, transportation or communication
6. Contradictions
Example: Chance for opportunity, yet poverty exists
INDUSTRY
Basic Nonbasic
Industries that sell their Industries that sell their
products or services products primarily to
primarily to consumers consumers in the
outside the settlement community
City-forming
City-serving
Examples:
Steel in Pittsburgh Examples:
Automobiles in Detroit Barber shops
Technology in Silicon Grocery stores
Valley Construction
SITE VS. SITUATION
Site Situation
Absolute location Relative location
Cities chosen for: Cities chosen for:
Advantages in trade or Role in a larger context
defense Can change
Center of religious
Rome
practice
Center of Roman Empire
Cannot change (as Then head of Roman Catholic
easily) Church
Renaissance (Florence) &
Industrial Rev. (Naples) caused
changes in situation of Rome
HISTORICAL PATTERNS OF
URBANIZATION
First urban revolution
Innovation of the city
5 Urban Hearths
1. Mesopotamia (3500 B.C.E.) (10k-15k pop.)
2. Nile River Valley (10k-15k pop)
3. Indus River Valley
4. Huang He (Yellow)/Wei (Yangtze) Valleys
5. Mesoamerica
Sometimes Peru is said to be the 6th urban hearth
ROLES OF ANCIENT CITIES
Politics
Centers where heads of state were located
Religion
Centers where priests, temples & shrines were located
Economics
Centers where marketplaces, as well as wealthy merchants,
land & livestock owners and traders were located
Education
Centers that attracted teachers and philosophers
Anchors of culture and society, the focal points of
power, authority, and change. H. J. de Blij
GREECE & ROME
Hamlet
Generally a few dozen people
Limited services
Villages
Larger than hamlets
More services
Towns
50 few thousand people
Urban area, but smaller than city (pop. & area)
City
Tens of thousands of people
Densely populated
Metropolis
Must have over 50,000 people
Large pop, large area, centered around a city
Megalopolis (conurbation)
Several metropolitan areas linked together
Ex: Boston to Washington on Eastern U.S.
OTHER URBAN HIERARCHIES
Megacity
City with more than 10 million people
World City
London, New York & Tokyo are generally considered the leading world cities
Alpha World City
London, New York, Tokyo, Paris, Hong Kong, Singapore
Beta
Mexico City, Sao Paulo, San Francisco, Moscow, Madrid, Seoul, Brussels
Gamma
Boston, Buenos Aires, Istanbul, Johannesburg, Beijing, Shanghai, Rome, Prague
Edge City
A large node of office and retail activities on the edge of an urban area.
Galactic City
A mini edge city that is connected to another city by beltways or highways
Metropolitan Statistical Area (MSA)
In the United States, a central city of at least 50,000 population, the county within which the
city is located, and adjacent counties meeting one of several tests
Micropolitan Statistical Areas (SA)
An urbanized area between 10,000 and 50,000 inhabitants, the county in which it is found,
and adjacent counties tied to the city.
MSA
AN
EXAMPLE
17
US METROPOLITAN &
MICROPOLITAN AREAS
HISTORICAL URBAN GROWTH
1950
2000
2005
Projected 2015
Any predictions?
1950
1. New York, U.S.A.
1. 12.3 million
2. London, England
1. 8.7 million
3. Tokyo, Japan
1. 6.9 million (though some numbers as high as 11.3 million)
4. Paris, France
1. 5.4 million
5. Moscow, Russia
1. 5.4 million
6. Shanghai, China
1. 5.3 million
7. Essen, Germany
1. 5.3 million
8. Buenos Aires, Argentina
1. 5.0 million
9. Chicago, U.S.A.
1. 4.9 million
10. Kolkata (Calcutta), India
1. 4.4 million
2000
1. Tokyo, Japan
1. 34.4 million
2. Mexico City, Mexico
1. 18.1 million
3. New York-Newark, U.S.A.
1. 17.8 million
4. Sao Paulo, Brazil
1. 17.1 million
5. Mumbai (Bombay), India
1. 16.1 million
6. Shanghai, China
1. 13.2 million
7. Kolkata (Calcutta), India
1. 13.1 million
8. Delhi, India
1. 12.4 million
9. Buenos Aires, Argentina
1. 11.8 million
10. Los Angeles-Long Beach-Santa Ana, U.S.A.
1. 11.8 million
2005
1. Tokyo, Japan
1. 35.2 million
2. Mexico City, Mexico
1. 19.4 million
3. New York-Newark, U.S.A.
1. 18.7 million
4. Sao Paulo, Brazil
1. 18.3 million
5. Mumbai (Bombay), India
1. 18.2 million
6. Delhi, India
1. 15.0 million
7. Shanghai, China
1. 14.5 million
8. Kolkata (Calcutta), India
1. 14.3 million
9. Jakarta, Indonesia
1. 13.2 million
10. Buenos Aires, Argentina
1. 12.6 million
2015 (PROJECTED)
1. Tokyo, Japan
1. 35.5 million
2. Mumbai (Bombay), India
1. 21.9 million
3. Mexico City, Mexico
1. 21.6 million
4. Sao Paulo, Brazil
1. 20.5 million
5. New York-Newark, U.S.A.
1. 19.9 million
6. Delhi, India
1. 18.6 million
7. Shanghai, China
1. 17.2 million
8. Kolkata (Calcutta), India
1. 17.0 million
9. Dhaka, Bangladesh
1. 16.8 million
10. Jakarta, Indonesia
1. 16.8 million
TOP 10 FASTEST GROWING CITIES
Rank-Size Rule
Central Place Theory
Gravity Model
RANK-SIZE RULE
8,000,000
7,000,000
6,000,000
5,000,000
4,000,000
3,000,000
2,000,000
1,000,000
0
London Berlin Madrid Roma Paris Hamburg Budapest Warsaw Wien Barcelona
12,000,000
10,000,000
8,000,000
6,000,000
4,000,000
2,000,000
0
Manila Jakarta Bangkok Bacalod Yangon Singapore Ho Chi Minh Surabaya Medan Bandung
City
3,500,000
3,000,000
2,500,000
2,000,000
1,500,000
1,000,000
500,000
0
Madrid Barcelona Valencia Zaragoza Malaga Murcia las Palmas Palma de Bilbao Cordoba
Mallorca
3,000,000
2,500,000
2,000,000
1,500,000
1,000,000
500,000
0
Roma Milano Napoli Torino Genova Bologna Firenze Firenze Bari Catania
800,000
700,000
600,000
500,000
400,000
300,000
200,000
100,000
0
Athens Thessaloniki Piraeus Patras Iraklion Peristerion Larisa Kallithea Kalamaria Arkharnai
12,000,000
10,000,000
8,000,000
6,000,000
4,000,000
2,000,000
0
Manila Bacalod Davao Cebu Antipolo Zamboanga Cagayan Dasmarinas Dadiangas Iloilo
9,000,000
8,000,000
7,000,000
6,000,000
5,000,000
4,000,000
3,000,000
2,000,000
1,000,000
0
Jakarta Surabaya Medan Bandung Bekasi Tangerang Makasar Semarang Depok Palembang
4,000,000
3,500,000
3,000,000
2,500,000
2,000,000
1,500,000
1,000,000
500,000
0
Ho Chi Minh Ha Noi Hai Phong Da Nang Bien Hoa Hue Nha Trang Can Tho Rach Gia Vung Tau
City
Calculate range
How far are people willing to drive for a service?
Example: 10 miles for a pizza
Calculate threshold
How many people do we need to use our service to make
a profit?
Example: $5,000 a week/average people spend $5 a week on
pizza = 1000 people
Draw the market area
Draw the 10 mile market. If there are more than 1000
people within that 10 mile market, it should be optimal
1997
2012
LATIN AMERICAN EXPANSION
GRAVITY MODEL
Manufacturing
High land cost & improved transportation
now mean that manufacturing does not
need to be located in the CBD
Residential
High land cost means few people can
afford to live in CBD
BID RENT
1. Heterogeneous society/culture
2. Competition for central land (CBD)
3. City center = center of employment
4. Base of the economy is industry
5. Private land ownership
6. Expansion from one zone to the next
7. No historical significance to influence land-use
8. No differences in terrain
9. Hierarchy of land-use
CONCENTRIC ZONE
E.W. Burgess
Concentric Zone = Burgess Model
1923
Based on Chicago
5 rings
1. CBD: nonresidential activities
1. Can be subdivided into other sub districts (theater, retail,
government, etc.)
2. Zone in Transition (ZIT): Industry & lower-income housing
3. Working-class homes
4. Zone of middle-class homes
5. Commuter zone
As areas expand, zones will overflow into subsequent
zones (invasion) causing current residents to move
further away (succession)
SECTOR MODEL
Homer Hoyt
1939
Response to the limitations of the Burgess model
Impact of transportation routes
City develops in sectors, not rings
Industry will develop along good transportation lines
New housing develops on the outer edges of a sector
Creating a cone (wedge, sector, slice of a pie)
MULTIPLE NUCLEI
Accessibility is important
CBD is most accessible \ more competition \higher land
values
Distance decay is applicable
Land value & population decrease with distance
Clearly defined boundaries
Ignore the influence of skyscrapers (or other high-
rise buildings) on urban land use
Separated residential areas
Due to socioeconomic status (SES)
CRITICISMS
James E. Vance
1964
Attempt to improve the multiple nuclei model
Based on San Francisco, CA
City is made up of small realms which are self-sufficient
5 Criteria (the five factors that influence realms)
1. Terrain
2. Size of overall metropolis
3. Strength of economic activity within a realm
4. Internal accessibility
5. Inter-accessibility
Most geographers believe this is more accurate than
traditional models
Development of edge cities
A large node of office and retail activities on the edge of an urban
area.
MODELS OUTSIDE OF
NORTH AMERICA
LATIN AMERICA
T.G. McGee
1967
Port
Central part of the city
No CBD
Broken into areas surround port (government zone, etc.)
Alien Commercial Zone
Dominated by the Chinese
Often has smaller zones within other larger zones
SUB-SAHARAN AFRICA
Climate
Light-colored surface
Buildings designed to catch rainwater
Twisting streets to maximize shade
Religion
Mosque at the center of the city, main focal point
Promote privacy
Smaller windows
Cul-de-sacs/dead-end streets limit foot traffic in residential
areas
Other characteristics
Open-air markets
FUNCTIONAL CHARACTER
OF CONTEMPORARY CITIES
1. Walkability
2. Connectivity
3. Mixed-Use & Diversity
4. Mixed housing
5. Quality Architecture & Urban Design
6. Traditional Neighborhood Structure
7. Increased Density
8. Smart Transportation
9. Sustainability
10. Quality of Life Celebration, FL
URBAN DESIGN
Modern Postmodern
Mid-20th C. Response to plain,
Little attention to sterile Modern
ornate designs & architecture
minute details Used historical designs
Efficient & geometric Lighthearted
Concrete & glass Brighter colors
Designed to be
people-friendly
MODERN
MODERN
POSTMODERN
POSTMODERN
TRANSPORTATION AND
INFRASTRUCTURE
Modes of transportation
Car
Bus
Train
Subway
City landscapes change as transportation
infrastructure changes
With the introduction of personal motor vehicles & highway
systems, allowed Americans to move further out to the
suburbs
BORCHERTS MODEL
Boomburgs
Cookie cutter suburban communities that have popped up
recently
Greenfields
Open areas potentially viewed for urban development
Uptowns
Residential area up town from the CBD
LOW-INCOME AREA COMPARISONS
MDCs LDCs
High unemployment Squatter Settlements
Lack skills
An area within a city in a
Higher rates of alcoholism
& drug addiction less developed country in
which people illegally
Illiteracy
establish residencies on
Run-down schools
land they do not own or
Juvenile delinquency &
rent and erect
crime
Limited police & fire
homemade structures.
protection
Public housing
GHETTOIZATION & URBAN DECAY
Downtown Project
Downtown Container Park
SQUATTER SETTLEMENTS