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Hideo Kojima

Pēteris Krūmiņš
Content

Biography
Personality
Achievements
Awards and accolades
Biography

 Kojima was born the third of three


children in Setagaya, Tokyo, Japan.
When he was young, the Kojima
family would often move to different
citys. He was 13 years old when his
father died. Kojima was a latchkey
kid, often having to look after himself
when he came home from school.
Frome the very young age Kojima was
interested in movies, wich is why he
wanted to become an artist,
filmmaker, or illustrator, but
unfortunately he faild in all of these
jobs. After long time of searching for
his dream job, he finally understands
what he wants to do in his life, and he
becomes a game developer.
Personality

 Hideo Kojima is a person of


thinking and planning. Having
well-developed business
mindset, he is good at making
effective plans, setting goals
and working out the best way to
achieve them. Hideo Kojima
has a good memory, is highly
intelligent, and well balanced.
Achievements

 As a game developer, Kojima  And «Metal gear» was the first


Single-handedly changed the game wich had cutscenes in it.
whole gaming industry, by creating
 The story telling moments, where
a game called «Metal gear» in
player couldn’t controll the
1987. The story, gameplay
character.
mechanics, design - everything was
on a completely different level. This
was the first game, where player
had to avoid any enemy contact
by sneaking around them, or quietly
taking them down. Kojima didn’t
just create a new game, he
created a whole new genre –
Stealth action.
Metal gear
Metal gear series

 After releasing the first Metal gear game, Kojima became the game
industry savier. More and more people got interested in gaming, wich
brought more buisness to the gaming industry. People were waiting for new
Kojima games, and each time Kojima released a new game, he would
always push gaming to the next level. Almost ,every Kojima made game, is
considered a masterpiece.
Awards and accolades

 At the 2008 MTV Game Awards, Hideo was


given the award show's first Lifetime
Achievement Award for a game designer
and was also honored with a Lifetime
Achievement Award at the 2009 Game
Developers Conference.
 At the 2014 National Academy of Video
Game Trade Reviewers (NAVGTR) awards,
Kojima was credited for Metal Gear Solid V:
Ground Zeroes' nomination for the
category Game, Franchise Adventure. In
February 2016, Kojima received the AIAS
Hall of Fame Award at 19th Annual D.I.C.E.
Awards. In December 2016, Kojima was
able to attend The Game Awards 2016 and
accepted the Industry Icon Award.
 On October 12, 2017, Kojima received a
Lifetime Achievement Award at the Brasil
Game Show.
Thank you for your attention!

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