Académique Documents
Professionnel Documents
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• Parent
• Classmates
• School
ABSTRACT
• The purpose of this research is to know how
students can effect their academic
performance in playing computer games.
• Grounded Theory
Gaming addiction
- over use of computer games.
Academic performance
-refers the student performance in school.
Dizzy
- Having a whirling sensation in the head
with a tendency to fall.
Anxiety
- Fear or nervousness about what might
happen.
Depression
- state of feeling sad.
Dopamine
- that is a decarboxylated form of a dopa and
that occurs especially as a neurotransmitter in
the brain.
Vicious
- very violent and cruel.
Psycho kinesis
- movement of physical objects by the mind
without use of physical mean.
Neurasthenia
- a condition that is characterizes especially
by physical and mental exhaustion.
Insomnia
- prolonged and usually abnormal inability to
get enough sleep.
Conceptual framework/ Theoretical
Framework
DIZZINESS TARDIINESS
GAMING
ADDICTION
EFFEC
TS
ACADEMIC
PERFORMANCE
SCHOOL
BEHAVIOR
VII. Research Design
• Qualitative research
• Grounded theory
10 and
above , 6
7-9
hours , 4
1-3 hours, 25
4-6 hours, 19