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PENGENALAN KEREKAYASAAN

Adjar Pratoto
Foto: The Royal Academy of Engineering, London, 2010
Greatest engineering achievement of the
20th century

No No
1 Electrification 11 Highways
2 Automobile 12 Spacecraft
3 Airplane 13 Internet
4 Water supply & distribution 14 Imaging
5 Electronics 15 Household appliances
6 Radio & Television 16 Health technologies
7 Agricultural mechanization 17 Petroleum & Petrochemical tech.
8 Computer 18 Laser & Fiber optics
9 Telephone 19 Nuclear technologies
10 Air conditioning & Refrigeration 20 High performance materials
Perkembangan Disiplin Ilmu Teknik
FISIKA KIMIA BIOLOGI

3000 S.M T. Sipil

3000 S.M T. Militer

1700 M T. Mesin

1800 M
T. Material

T. Pertanian
FISIKA KIMIA BIOLOGI

1800 M

T. Elektrik

T. Kimia

1900 M
T. Pener-
bangan

T. Biokimia

1950 M
T. Kom- T. Nuklir
puter

T. Biomedik
Teknik Mesin – Traditional Fields

Automobiles - In the automobile industry, mechanical engineers specialize in design, calibration,


safety integration, aerodynamics, vehicle dynamics, noise and vibration, engine development,
and electronics. In addition, they are being asked to design car engines that run on sustainable
sources of energy, such as hydrogen fuel, or to build Formula 1 cars using new materials such as
advanced plastics composites.

Aerospace and Fluid Dynamics – Mechanical engineers apply fluid dynamics to design jet
engines and aircraft, but they also need to understand the properties of materials to design
these complex machines and their manufacturing processes using exotic materials such as high
strength alloys and composites.

Heating, Ventilating, and Air-Conditioning – Engineers working in HVAC apply knowledge of heat
transfer - the study of how heat is transmitted from place to place - to ensure that buildings
ranging from single family homes to skyscrapers are kept warm in the winter and cool in the
summer. The also provide precise climate control for more critical applications, such as clean
rooms, hospitals, and museums.

Robotics - Robots have been in use since 1961, when the first industrial robot began operating in
a General Motors factory in New Jersey. Robots are expected to be used more widely, such as in
banks, restaurants, homes and hazardous working environments such as nuclear stations. In
order to make robots more valuable, engineers must be able to understand their design,
dynamics and control.
Teknik Mesin – Traditional Fields (lanjutan)

Energy and Power Generation – As always, mechanical engineers at power plants must
understand thermodynamics and energy, but the field today is a very exciting one, with many
new challenges. Engineers are being asked to produce economically viable electric power from
renewable sources such as the sun and the waves, and to develop fuel cells and energy storage
technologies, in order to maintain our standard of living without compromising our
environment.

Controls - Automatic control of physical parameters, such as the temperature of a room, the
speed of a car, or the operation of machines in a complex automated manufacturing plant,
requires measurements from sensors, combined with feedback control loops. Mechanical
engineers in this field design machine control schematics, or write programs for programmable
logic controllers, operator interfaces, robotics and other programmable devices.

Manufacturing and Materials Science - Manufacturing engineers transform raw materials,


developing new materials or creating or improving products to improve our quality of life. New
dielectric materials make computers run faster; stronger and lighter materials make wind surfers
possible and tennis racquets better; and fiber optics make communications faster.

Solid Mechanics - Mechanical engineers who work in product design must consider weight, cost,
and reliability, but product durability is also an important consideration. Solid mechanics, which
is concerned with the study of motion, deflection, stress, strain, and failure, allows the engineer
to design for durability, using experimental tools such as photoelasticity, and analytical tools like
finite element analysis, boundary element analysis, and strength of materials methods.
Teknik Mesin – New Fields

Biomedical Engineering - Engineering sciences, biomedical sciences and clinical


practice come together in this field to improve human health, often by developing
new devices, software, processes and systems that advance biology and medicine,
and improve medical practice and healthcare delivery.

Microfluidics - Microfluidics is a multidisciplinary field that studies the behavior of


fluids at volumes thousands of times smaller than a common droplet, and involves
the design of systems in which such small volumes of fluids will be used.
Microfluids behave differerently from macrofluids in surface tension, energy
dissipation and other properties.

Micro-Electromechanical Systems (MEMS) – MEMS devices integrate various


electro-mechanical functions onto integrated circuits, usually combining a sensor
and logic to perform a monitoring function. Examples include sensing devices used
to control the deployment of airbags in cars and switching devices used in optical
telecommunications cables.
Teknik Mesin – New Fields (lanjutan)

Nanotechnology is the science of building devices at the molecular and atomic


level. Beyond its use in computers and communications devices, nanotechnology
could be used to change the properties of materials. It is also expected to be
important in biotechnology, where it could, for example, treat disease from within
the human body using nanobots.

A major challenge for mechanical engineers working in MEMS and nanotechnology


is the different behavior of materials at the microscale, especially with properties
such as surface tension.

Intelligent Mechanical Systems and Mechatronics - This interdisciplinary area


combines mechanics, electronics and information technology to develop
electromechanical products such as intelligent machines and processes. A clothes
dryer that shuts itself off when the clothes were dry is an example of an intelligent
machine.

Haptics - Haptics is the science of applying touch sensation and control to


interaction with computer applications, using devices such as joysticks and data
gloves. Haptics can be used to train people for tasks requiring hand-eye
coordination, such as surgery and space ship maneuvers.
What Industries Hire ME’s?
• Automotive & OEM Suppliers • Electronics Industries
• Construction Equipment • Appliance Manufacturers
• Construction Companies • HVAC & Refrigeration
• Ship & Railroad Companies • Toy Manufacturing
• Airplane Manufacturing • Furniture Manufacturing
• Power Generation / Nuclear • Paper Industry
• Alternative Fuel / Energy • Food & Beverage Industry
• Utility Companies • Telecommunications
• Oil and Gas Companies • Amusement Parks
• Chemical Companies • National Labs
• Pharmaceutical &Health Care • Aeronautical (NASA, etc.)
• Biomedical • Government Agencies
• Sports Equipment Mfg. • Academia (Teaching)
• Computer-Aided Design • Financial Companies
• Automation & Robotics • Consulting Companies

FASET, Kristi Mehaffey


The Engineering Profession
• Engineering
The science by which the properties of matter and the sources of
energy in nature are made useful to man in structures, machines, and
products.
The profession in which a knowledge of the mathematical and natural
sciences gained by study, experience, and practice is applied with
judgment to develop ways to utilize, economically, the materials and
forces of nature for the benefit of mankind.

• Engineer
A person who, by reason of his special knowledge and use of
mathematical, physical, and engineering sciences and the principles and
methods of engineering analysis and design, acquired by engineering
education and experience, is qualified to practice engineering.
Tim Teknologi
Ilmuwan, Insinyur, Teknologis, Teknisi, Artisan

• Ilmuwan
Mempelajari alam dan perilakunya untuk meningkatkan pengetahuan
manusia. Beberapa ilmuwan juga bekerja di industri dengan
permasalahan praktis; sementara yang lain bekerja menghasilkan
pengetahuan yang tidak segera dapat diterapkan. Pendidikan formal
yang diperlukan: S1, S2, S3.

• Insinyur
Menerapkan pengetahuannya dalam bidang ilmu dasar, matematika,
dan ekonomi untuk mengembangkan perangkat, struktur, atau proses.
Pendidikan formal yang diperlukan: S1, S2, S3.
• Teknologis
Menerapkan ilmu pengetahuan dasar dan matematika pada persoalan
yang telah terdefinisi dengan mantap yang umumnya tidak memerlukan
kedalaman pengetahuan sebagaimana yang diperlukan oleh insinyur
ataupun ilmuwan. Teknologis juga berperan menjembatani antara
insinyur dengan teknisi.

• Teknisi
Bekerja di bawah arahan (supervisi) insinyur dan ilmuwan untuk
menjalankan tugas tertentu, misalnya menggambar teknik (drafting),
tatalaksana percobaan laboratorium, pembuatan model, dll.

• Artisan
Memiliki ketrampilan manual (mengelas, mengoperasikan mesin
perkakas, pertukangan) untuk membuat perangkat yang dirancang oleh
insinyur atau ilmuwan serta teknologis dan teknisi
2.2 Kegiatan Teknologi
Kegiatan Teknologi adalah pentahapan kegiatan yang berkaitan dengan
Teknologi yang secara runtun meliputi :

Domain Peneliti

Domain Perekayasa
Research

Penelitian Development

Mencari informasi , Pengembangan Engineering


data atau keterangan
untuk pembuktian
kebenaran atau Mengembangkan Perekayasaan Operation
ketakbenaran suatu kaidah dan teori yang
hipotesis yang bekaitan sudah terbukti benar Merealisasikan hasil
dengan subjek ilmu untuk meningkatkan pengembangan Pengoperasian
pengetahuan & pemanfaatannya bagi dengan menciptakan
teknologi terciptanya suatu nilai , produk atau
Melaksanakan
produk teknologi proses produksi
penerapan
dengan
operasional produk
mempertimbangkan
perekayasaan kepada
semua aspek unsur
pelanggan
teknologi
( UU No 18 , 2002 , Sistem Nasional Ilmu Pengetahuan & Teknologi )

20
PERAN ENGINEER
• Research Engineer
Search for new knowledge to solve difficult problems that do not
have readily apparent solutions. They require the greatest training,
generally an MS or Ph.D degree.

• Development Engineer
Apply existing and new knowledge to develop prototype of new
device, structures, and processes.

• Design Engineer
Apply the results of research and development engineers to produce
detailed designs of devices, structures, and processes that will be
used by the public.
• Production Engineer
Concerned with specifying production schedules, determining raw
materials availability, and optimizing assembly lines to mass produce
the devices conceived by design engineers.

• Testing Engineer
Perform tests on engineered products to determine their reliability
and suitability for particular application.

• Construction Engineer
Build large structure.

• Operation Engineer
Run and maintain production facilities such as factories and chemical
plants.
• Sales Engineer
Have the technical background required to sell technical products.

• Managing Engineer
Coordinate the activities of the technology team.

• Consulting Engineer
Specialists who called upon by companies to supplement their-in-
house engineering talent.

• Teaching Engineer
Educate other engineers in the fundamentals of each engineering
discipline.
Mechanical Engineers may have
various job titles
 Acoustical Engineer
 Aeronautical Engineer
 Automotive Engineer
 Building Systems Engineer
 Design Engineer
 Energy Conservation Engineer
 Fluid Mechanics Engineer
 Heating, Ventilation and Air Conditioning
(HVAC) Engineer
 Maintenance Engineer
 Manufacturing Engineer
 Robotics Engineer
 Thermal Design Engineer
Proyek
PLTU
. . . a typical manufacturing company

Stockholder

Board of directors

President

Purchasing Manufacturing Research & Dev Sales/Market Finance

Purchasing Production op. Design eng. Sales Accounting


Estimating Quality contrl. Ind. design Customer servc. Budgeting
Expediting Ind. Engng. Prototyping Marketing Planning
Manufact. Eng Testing Advertising
Prod. Planning Matl. research
Tooling
. . . a typical processing company

Stockholder

Board of directors

President

Operations Engineering Administration Sales & Marketing

Plant A Operation Facilities Eng. Accounting Sales


Plant B Operation Research Budgeting Customer servc.
Plant C Operation Process Planning Purchasing Marketing
Maintenance Payroll Advertising
What makes a good engineer?
• Adept at solving problems
• Enjoys challenges
• Proficient at mathematics
• Good with people
• A good communicator
• Able to manage people and projects
• Team spirit
What makes a good engineer?
... more
• competence
• quantitative thinking
• follow-through
• maintaining a professional library
• dependability → deadlines
• common sense
• involvement in the community
• creativity
Selection Process (ASTRA case)
by Ir. Sri Bawono

N candidates Attendance & admin test

80%

Test 1 :
Logical & Analytical Thinking

57%
Test 2 :
Characters & Working Attitude

15%
Test 3 :
Technical, Fit-in, Health
3–5%
What graduate recruiters want

The top ten skills:


1. Commercial awareness (or business acumen)
2. Communication
3. Teamwork
4. Negotiation and persuasion
5. Problem solving
6. Leadership
7. Organisation
8. Perseverance and motivation
9. Ability to work under pressure
10. Confidence
*http://targetjobs.co.uk/careers-advice/career-planning/273051-the-top-10-skills-thatll-get-you-a-job-
when-you-graduate
APEC Engineer
APEC Engineer is a title given to an engineer, presently, in any of the eight
participating economies. A holder of the title is recognized to possess the
technological competency set by the APEC Engineer Coordinating
Committee:
 The engineer must have completed the undergraduate engineering
program approved either by a third party accreditation agency or by
his/her own country
 The engineer must be recognized as capable of performing
engineering work independently in his own country, that is to be a PE
 The engineer must have at least seven years of actual work experience
following the completion of an engineering undergraduate program.
 The engineer must have at least two years of experience in important
engineering work.
 The engineer continues to develop his abilities to maintain a
satisfactory standard of competence
21st Century Skills*

 CRITICAL THINKING SKILLS


 COLLABORATION SKILLS
 COMMUNICATION SKILLS
 CREATIVITY AND INNOVATION SKILLS
 SELF-DIRECTION SKILLS
 GLOBAL CONNECTIONS
 LOCAL CONNECTIONS
 USING TECHNOLOGY AS A TOOL FOR LEARNING

*Ravitz, Hixson, English & Mergendoller, 2012


CRITICAL THINKING SKILLS refer to students being able to analyze
complex problems, investigate questions for which there are no
clear--‐cut answers, evaluate different points of view or sources of
information, and draw appropriate conclusions based on evidence
and reasoning

 Compare information from different sources before completing a


task or assignment
 Draw their own conclusions based on analysis of numbers, facts,
or relevant information
 Summarize or create their own interpretation of what they have
read or been taught
 Analyze competing arguments, perspectives or solutions to a
problem
 Develop a persuasive argument based on supporting evidence or
reasoning
 Try to solve complex problems or answer questions that have no
single correct solution or answer
COLLABORATION SKILLS refer to students being able to work
together to solve problems or answer questions, to work effectively
and respectfully in teams to accomplish a common goal and to
assume shared responsibility for completing a task

 Work in pairs or small groups to complete a task together


 Work with other students to set goals and create a plan for their
team
 Create joint products using contributions from each student
 Present their group work to the class, teacher or others
 Work as a team to incorporate feedback on group tasks or
products
 Give feedback to peers or assess other students’ work
COMMUNICATION SKILLS refer to students being able to organize
their thoughts, data and findings and share these effectively
through a variety of media, as well as orally and in writing

 Structure data for use in written products or oral presentations


(e.g., creating charts, tables or graphs)
 Convey their ideas using media other than a written paper (e.g.,
posters, video, blogs, etc.)
 Prepare and deliver an oral presentation to the teacher or
others
 Answer questions in front of an audience
 Decide how they will present their work or demonstrate their
learning
CREATIVITY AND INNOVATION SKILLS refer to students being able
to generate and refine solutions to complex problems or tasks
based on synthesis, analysis and then combining or presenting what
they have learned in new and original ways

 Use idea creation techniques such as brainstorming or concept


mapping
 Generate their own ideas about how to confront a problem or
question
 Test out different ideas and work to improve them
 Invent a solution to a complex, open--‐ended question or
problem
 Create an original product or performance to express their ideas
SELF--‐DIRECTION SKILLS refer to students being able to take
responsibility for their learning by identifying topics to pursue and
processes for their own learning, and being able to review their
own work and respond to feedback

 Take initiative when confronted with a difficult problem or


question
 Choose their own topics of learning or questions to pursue
 Plan the steps they will take to accomplish a complex task
 Choose for themselves what examples to study or resources to
use
 Monitor their own progress towards completion of a complex
task and modify their work accordingly
 Use specific criteria to assess the quality of their work before it
is completed
 Use peer, teacher or expert feedback to revise their work
GLOBAL CONNECTIONS refers to students being able to understand
global, geo--‐ political issues including awareness of geography,
culture, language, history, and literature from other countries

 Study information about other countries or cultures


 Use information or ideas that come from people in other
countries or cultures
 Discuss issues related to global interdependency (for example,
global environment trends, global market economy)
 Understand the life experiences of people in cultures besides
their own
 Study the geography of distant countries?
 Reflect on how their own experiences and local issues are
connected to global issues
LOCAL CONNECTIONS refers to students being able to apply what
they have learned to local contexts and community issues

 Investigate topics or issues that are relevant to their family or


community
 Apply what they are learning to local situations, issues or
problems
 Talk to one or more members of the community about a class
project or activity
 Analyze how different stakeholder groups or community
members view an issue
 Respond to a question or task in a way that weighs the concerns
of different community members or groups
USING TECHNOLOGY AS A TOOL FOR LEARNING refers to students being
able to manage their learning and produce products using appropriate
information and communication technologies

 Use technology or the Internet for self--‐instruction (e.g., Kahn


Academy or other videos, tutorials, self--‐instructional websites, etc.)
 Select appropriate technology tools or resources for completing a task
 Evaluate the credibility and relevance of online resources
 Use technology to analyze information (e.g., databases, spreadsheets,
graphic programs, etc.)
 Use technology to help them share information (e.g., multi--‐media
presentations using sound or video, presentation software, blogs,
podcasts, etc.)
 Use technology to support team work or collaboration (e.g., shared
work spaces, email exchanges, giving and receiving feedback, etc.)
 Use technology to interact directly with experts or members of
local/global communities
 Use technology to keep track of their work on extended tasks or
assignments
Characteristics of a helpful person
 You believe other people are just as important as you

 You treat others the way you want to be treated

 You are always willing to help others even if it is

inconvenient.
 You are polite and considerate to others

 You are always willing to listen to the needs of others

 You have good friendships and are popular with people

Characteristics of a selfish person


 You put your own needs and wants above others

 You view others only as a means to get what you want

 You have a need to control situations and people and

are unwilling to reach compromises with others


 You find it difficult to part with your time and effort

 You don’t listen to what others have to say

 You feel it is your right to receive from others, but give

little back
Do you help other people?
 Holding the door open for someone
 Helping someone with their shopping bags
 Listening to someone’s problem, making them a cup
of coffee, helping to calm them
 Putting your neighbour’s rubbish out while you're
taking out your own
 Giving directions to someone who looks lost
 Helping an elderly person off a bus or to cross the
road
Hak Atas Kekayaan Intelektual (HaKI) –
Intellectual Property

• Paten
• Hak Cipta
• Merk Dagang
• Rahasia Perusahaan
A PATENT is a legally enforceable right to exclude others from using an invention for
20 years. A patent does not grant the right to make, use, offer for sale, sell or
import an invention.

The three categories of patents are plant, design, and utility.


• A plant patent can be issued to anyone who invents or discovers, and
asexually reproduces, any distinct and new variety of plant.
• A design patent can be granted to anyone who invents an original
ornamental design for an article of manufacture.
• A utility patent may be granted to anyone who invents or discovers any
new and useful process, machine, article of manufacture, or compositions
of matters, or any new and useful improvement thereof. Most patents
issued are utility patents.

A COPYRIGHT protects the rights of authors of original works. This includes literary,
dramatic, musical, artistic, and certain other intellectual works, both published and
unpublished. The owner of the copyright receives the exclusive right to reproduce
the copyrighted work, to prepare derivative works, to distribute copies or
recordings of the work, to perform the work publicly, and to publicly display the
work
A TRADEMARK is a word, phrase, symbol or design that distinguishes the source of
the goods of one party from those of others. A SERVICE MARK is the same as a
trademark, except that it identifies and distinguishes the source of a service rather
than a product. Examples of trademarks and service marks are the Exxon gasoline
sign, the roar of the MGM lion in films, the Nike swoosh, and the computer
software Windows.

A TRADE SECRET, which is secret information that has commercial value, may also
be entitled to protection. The concept comes from common law and concerns
information from which its owner, usually a business, benefits. This information is
generally not known to the owner's competitors or to the world at large. When the
owner discloses this information to third parties, it does so with the understanding
that the information will remain confidential.

Resep asli KFC dari tahun 1940 yang telah ditulis tangan oleh Sanders terkunci
di tempat yang aman dan dipantau selama 24 jam sehari dengan sistem
surveilans deteksi video dan gerak
Intellectual property protection through patents, trademarks
and copyrights is specific to the nation in which the
application is filed. Filing in the U.S. does not provide
INTERNATIONAL PROTECTION. Other countries have different
rules concerning what can be protected, for how long and by
whom.

Protecting intellectual property may sometimes be just a first


step.
Ethics
Model of Ethics
• Malpractice, or Minimalist, Model
The professional is concerned only with meeting standards and requirements of the
profession and any other laws or codes that apply. The model looks to find fault
when problems or accidents arise from someone's failure to meet a requirement.

• Reasonable-Care, or Due-Care, Model


The engineer is expected to take reasonable precautions or care in the practice of
his profession. The model strives to prevent harm, and it appeals to a "standard of
reasonableness as seen by a normal, prudent nonprofessional."

• Good Works Model


Engineers go beyond the basics of what is required by standards and codes and do
what they "ought" to do to improve product safety, social health or social well-
being.
Issues in Engineering Ethics

• Safety
The professional is concerned only with meeting standards and requirements of the
profession and any other laws or codes that apply. The model looks to find fault
when problems or accidents arise from someone's failure to meet a requirement.

• Conflict of interest
• Confidentiality
• Moral rights

• Loyalty to companies

• Commitment to work on a project known not to be sucessfull


Issues in Engineering Ethics

• Weapon development
The professional is concerned only with meeting standards and requirements of the
profession and any other laws or codes that apply. The model looks to find fault
when problems or accidents arise from someone's failure to meet a requirement.

• Preferential treatment
• Hierarchical values and animal rights
• Whistle blowing

• Grade inflation

• Authorship of reports and papers


Issues in Engineering Ethics

• Peer review

• Issues of honesty (on campus, in engineering research and


testing, in proprietary information, honesty and client-
professional confidentiality, honesty and expert testimony,
honesty and failure to inform the public)

• Ethics and the environment


Fundamental Canons
1. Engineers shall hold paramount the safety, health, and welfare of the
public in the performance of their professional duties.
2. Engineers shall perform services only in areas of their competences.
3. Engineers shall continue their professional development throughout their
careers, and should provide opportunities for the professional and ethical
development of engineers under their supervision.
4. Engineers shall act in professional matters for each employer or client as
faithful agents or trustees, and shall avoid conflicts of interest or the
appearance of conflicts of interest.
5. Engineers shall build their professional reputation on the merit of their
services and shall not compete unfairly with others.
6. Engineers shall associate only with reputable persons or organizations.
7. Engineers shall issue public statements only in objective and thruthful
manner.
8. Engineers shall consider environmental impact in the performance of
their professional duties.
I. Fundamental Canons
Engineers, in the fulfillment of their professional duties, shall:
1. Hold paramount the safety, health, and welfare of the
public.
2. Perform services only in areas of their competence.
3. Issue public statements only in an objective and truthful
manner.
4. Act for each employer or client as faithful agents or
trustees.
5. Avoid deceptive acts.
6. Conduct themselves honorably, responsibly, ethically, and
lawfully so as to enhance the honor, reputation, and
usefulness of the profession.
• If engineers' judgment is overruled under circumstances that
endanger life or property, they shall notify their employer or client
and such other authority as may be appropriate.
• Engineers shall approve only those engineering documents that are
in conformity with applicable standards.
• Engineers shall not reveal facts, data, or information without the
prior consent of the client or employer except as authorized or
required by law or this Code.
• Engineers shall not permit the use of their name or associate in
business ventures with any person or firm that they believe is
engaged in fraudulent or dishonest enterprise.
• Engineers shall not aid or abet the unlawful practice of engineering
by a person or firm.
• Engineers having knowledge of any alleged violation of this Code
shall report thereon to appropriate professional bodies and, when
relevant, also to public authorities, and cooperate with the proper
authorities in furnishing such information or assistance as may be
required.
• Engineers shall undertake assignments only when
qualified by education or experience in the specific
technical fields involved.
• Engineers shall not affix their signatures to any plans or
documents dealing with subject matter in which they lack
competence, nor to any plan or document not prepared
under their direction and control.
• Engineers may accept assignments and assume
responsibility for coordination of an entire project and
sign and seal the engineering documents for the entire
project, provided that each technical segment is signed
and sealed only by the qualified engineers who prepared
the segment.
• Engineers shall be objective and truthful in professional reports,
statements, or testimony. They shall include all relevant and pertinent
information in such reports, statements, or testimony, which should
bear the date indicating when it was current.
• Engineers may express publicly technical opinions that are founded
upon knowledge of the facts and competence in the subject matter.
• Engineers shall issue no statements, criticisms, or arguments on
technical matters that are inspired or paid for by interested parties,
unless they have prefaced their comments by explicitly identifying the
interested parties on whose behalf they are speaking, and by
revealing the existence of any interest the engineers may have in the
matters.
• Engineers shall disclose all known or potential conflicts of interest
that could influence or appear to influence their judgment or the
quality of their services.
• Engineers shall not accept compensation, financial or otherwise, from
more than one party for services on the same project, or for services
pertaining to the same project, unless the circumstances are fully
disclosed and agreed to by all interested parties.
• Engineers shall not solicit or accept financial or other valuable
consideration, directly or indirectly, from outside agents in connection
with the work for which they are responsible.
• Engineers in public service as members, advisors, or employees of a
governmental or quasi-governmental body or department shall not
participate in decisions with respect to services solicited or provided
by them or their organizations in private or public engineering
practice.
• Engineers shall not solicit or accept a contract from a governmental
body on which a principal or officer of their organization serves as a
member.
• Engineers shall not falsify their qualifications or permit
misrepresentation of their or their associates' qualifications. They
shall not misrepresent or exaggerate their responsibility in or for the
subject matter of prior assignments. Brochures or other
presentations incident to the solicitation of employment shall not
misrepresent pertinent facts concerning employers, employees,
associates, joint venturers, or past accomplishments.
• Engineers shall not offer, give, solicit, or receive, either directly or
indirectly, any contribution to influence the award of a contract by
public authority, or which may be reasonably construed by the public
as having the effect or intent of influencing the awarding of a
contract. They shall not offer any gift or other valuable consideration
in order to secure work. They shall not pay a commission,
percentage, or brokerage fee in order to secure work, except to a
bona fide employee or bona fide established commercial or
marketing agencies retained by them.

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