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Modelling II

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Objects
• Object – direct relationship with the real
world
• Object
– memory -> data -> Attributes
– processes -> Operations -> Messages
• Object - Organization – Hierarchy
– aggregation
– generalization
2
Object Orientation
• Most famous:
– Booch
– OMT
– Jacobson

3
UML
Birth
• Several methods and techniques
for OO, with many common
aspects but using different There was the
need for a
notations
standard
• Difficult to learn, to apply, to notation
build and to use tools
• Diferences among different
approaches (authors)

4
UML
• “Unified Method”
• Grady Booch e Jim Rumbaugh
• First presented at OOPSLA’95
• Rational Software
• Grady Booch, Jim Rumbaugh e Ivar Jacobson
• Rational Rose CASE tool

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UML
It is a Modelling language not a method !

• A method consists of notation language +


process
• The proposed process is called Objectory
• We can use UML regardless the process we
use
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UML
Basic Representation:
• Static Model
– ERD evolution
• Internal Dynamic Model
– Data Flow
– State Machines
• External Dynamic Model
– use cases
– Languages for interconecting objects
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UML - Diagrams
• Use Case Diagrams • Use Case Diagrams
– Actors and their connections with
the system
• Textual description for the
Use Case
• Static Structure Diagrams
• Class Diagram
– Static Structure for the system
classes
• Object Diagram
– Simplify the class diagram

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UML - Diagrams

• State Diagram • State Diagram


– Possible states an object may have
and events that cause state change
– Activity Diagram
– Sequential flow of activities

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UML - Diagrams
• Interaction Diagrams • Sequence Diagram
– Dynamic collaboration expressed as
messages exchanges among objects triggered
by a function or a sequence in time
• Collaboration Diagram
– Dynamic Collaboration using interaction
among objects (context)

• Implementation Diagrams
• Component Diagram
– Physical structure of the code in the form of
code components
• Distribution Diagram
– Hardware and Software Physical
Architecture 10
UML - Diagrams
Requirements Design Implementation

States

Sequence
Distribution

Use Cases Classes

Colaboratio Component
n s

Activity Activity
(work flow, use (object behavior,
cases) operation algorithms)

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Use Case

<<extend>>

Print Receipt

Make a Sale
Saleman

Finance System

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Use Case
• An Use Case performs a broader aspect
of the product functionality:
– Must produce one or more benefits for the
client or users
– represent:
• User interaction
• User manual auxiliar
• Test cases
Filho, W.P.P em “Engenharia de Software: Fundamentos, Métodos e Padrões”

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Use Case
• Textual Part
– Use Case << name>>
• pre-condition
• Main flow
• sub-flow<<name>>
• Alternative flow
– pre-condition
– steps

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Use Cases
Exemplo:

Salesman Make a sale

Finance System

Stock Manager Manage stock Manually

Open Cash Register

Manager

Close cash register 15


Use Cases
• Example:
– Use Case << Make a Sale>>
• pre-conditions: Every Product on sale must have been previously
registered in the system. The system must be in the Sale mode
• Main flow
– Salesman start the sale.
– The System generates a code for the sale operation
– For each item to be sold call the sub-flow Register
– Salesman register form of payment
– Salesman finishes sale
– For each item call the sub-flow Print Receipt Line

Filho, W.P.P em “Engenharia de Software: Fundamentos, Métodos e Padrões”16


Use Cases
• Identifying actors;
– Who is interested in the requirements
– Who will benefit from the product;
– Who will give information to the software;
– Who will use the software;
– Who will remove information from the software.
• Identifying use cases:
– What are the actors’ tasks ;
– Which information each actor creates, stores, consults, changes
or removes;
– Which information each use case creates,consults, changes or
removes.

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Use Cases
• Determining use case flow
– When and how a use cases starts.
– How the use case interacts with the actors.
– Standard Sequences (steps) for a use case.
– Exceptions Sequences and alternative sequences for a use case.

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Requirements and Use Cases
• Use cases are requirements. If written
carefully they can be seen as requirements
per se.
• Use cases are not ALL requirements. They
don’t detail external interfaces, data format,
business rules NFR…

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Class Diagrams
• Describe system objects and their static
relations
• Objects can be part of the real world or
conceptual entities
• Objects are connected to other objects
through relationships (association,
agregation…)

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Class/Object
• Class:
• Describe a set of objects that share the same
properties (Attributes), behavior (operation),
relationships with other objects and semantics
• Object:
• An Object is an instance or occurrence of a class

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Class / Object

Properties: instanciation
Fuel capicity
Km/galon
availability
km
car A
Behavior: instanciation
travel
refuel
car B

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Class
name

Car

FuelCapacity: Integer attributes


kmpergalon: Real
availability: Real
Km: Integer

travel (Kms: Real)


Refuel (quantity: Real)
operations

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Class
• Attributes
• Examples:

Car rj5015: Car

- FuelCapcity: Integer FuelCapacity: 200


- Kmpergalon: Real kmpergalon: 40
- availability: Real = 0 Availability: 40
- km: Real = 0 km: 1400

... Object with Values

Class whit attributes


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Inheritance
• Inheritance
• A subclass inherits attributes, operations, state
diagram and associations from a superclass
• Inherited properties may be reused from the
superclass or redefined in the subclass
• New properties can be added to the subclass
• Can be
• Simple: only one superclass
• Multiple: more than one superclass

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Inheritance

• Multiple
• A class inherits attributes, operations and association
from multiple classes
• Offers a greater modelling power but leads to a
greater complexity

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Example
• Multiple

Vehicle

land water

Car Amphibian Boat

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Inheritance
Employee
YeartoDate: Real
calculatePay() {abstract}

HourBasis MonthlyBasis
Normalhours: Real Normalhours: Real
ExtraHours: Real ExtraHours: Real
calculatePay() calculatePay()

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Class Schema
• Example: Company
Agregation

Manager
Company
0..N s
1
Association Class
0..N

Employee Project

Generalization
Employee
schedule
HourBasis MonthlyBasis

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Problems with OO
• Disadvantages (Jackson):
– The idea of objects comes from programming
languages and it is not suitable to most of the
individuals in a real worlds.
• When have someone sent a message to the pay
check?
• When have a doctor sent a message to Patient’s
Record?

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Communication
• It is necessary to have a good
communication between user/stakeholder
and developers
Scenarios
Cenários
Problemdo
Domínio Domain
problema Anlysis
Is my understanding (vision)
correct?

Compreender
Understand the
modelo
Models

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Scenarios
• Easy to understand (written using the problem
language)
• Help to unify criteria
• Stimulate thinking
• Help with training
• Help on tracking/traceability
• Help identifying Non-Functional Requirements

Scenarios are situations


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Scenarios

Mundo Real
Real World

Universe of Discourse

Situations

List of Situations

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Scenarios
• Situation’s Characteristics
– Purpose – A situation deals with the satisfaction of a goal.
– Actors – A situation encompass a certain and identifiable numbers of
actors (people or devices within organizations).
– Resources – Elements that are necessary in one particular situation.
– Time – represent a specific moment.
– Place – Situations take place within a geographical context.
– Constraints – There might be pre-conditions to a situation to happen.
– Independent – need to be understood alone.
– Inter-related – Are related to other situations, although still independent.
– Concrete – Are anchored in reality.
– Alternatives – May lead to alternative actions.

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Write Scenarios
• Describe situations of the macro system
• Describe situations and their relationship
with the system-to-be
• May be used to describe interaction
between system components
• Use a semi-structured natural language

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Why Semi-Structured?
• Avoid confusion
• Provide an homogeneous description style
• Works as a reminder of the several aspects
that might be considered within a scenario
• Facilitates to validate it with the
users/stakeholders

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Scenarios

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Scenarios
• Title: Store clerk checks client’s registration
• Goal : Verify if information on client’s registration is correct
• Context: Client hand over client’s registration and show a photo id
• Actors: Store clerk, Client.
• Resources: photo id, client’s registration
• Episodes
– Store Clerk verifies id number on client’s registration against the one in
the photo id
– Constraint: id number must comply with standards
– Store Clerk verifies address and phone number calling the number in
client’s registration

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Identifying Scenarios
• List Situations
– 1. Is there a goal? Is it general (abstract)
enough)? Are there different outputs or is it a
sole case?
– 2. Who is involved? Are there other important
artifacts or important structures?
– 3. Are there any information or physical
elements that are important to this situation?
– 4. Organize identified situations in a list.
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Fill in the scenarios

• Don’t Guess !!! Stick to what you know and


can validate
• Use the application vocabulary (LEL)
• Using the scenario grammar, fill in the
candidate scenarios (pair working with
clients is always best)

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Notation
• Title
• [ Sentence | ( [ Actor | Resource ] + Verb +
Predicate ) ]
• Example: Store Clerk checks client’s registration
• Objective
• [ [ Subject ] + Verb + Predicate ]]
• Example:
• Verify if information on client’s registration is
correct Where:
+ - composition
{x} – zero or more occurrences of x
( ) - group
| - or
[ ] - optional

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Notation
• Context
– The context is described detailing time, place
and pre-conditions. At least one of them should
appear

“Client hands over client’s registration and show a photo


id “

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Notation
• Constraints on Context
– local is Phrase + {Constraint}
– Time is Phrase + {Constraint}
– Pre-condition is
• [Subject| Actor| Resource] + Verb + Predicate +
{Restriction}

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Notation
• Resource
– Relevant Physical elements or information that
should be available to the scenario
• [ Substantive + {Constraint} ]

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Notation
• Episodes
– Main course of action
– Includes variations and alternatives
– Exceptions may happen, enforcing the presence
of obstacles to the goals (objectives)
– Exceptions may be simple actions but can also
be other scenarios SUB SCENARIO

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Notation
• Episodes
– There are 3 types of episodes
• Simple – needed to complete the scenario
• Conditionals – depend on essential conditions (If ..
Then)
• Optional – May happen or not depending on the
course of action

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Style
• Short phrases
• Try to avoid more than one verb per phrase
• The goal must be concrete and precise
• At least one of the components for the
context must be filled
• Resources must be those directly involved
in the episodes. Avoid trivial things

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Scenarios
• Title: Add Book Exemplar to library collection
• Goal: Expand library collection
• Context: Number of Book exemplars available on library collection is not
sufficient
• There is enough physical space to store new book exemplar
• Book exemplar can be bought or donated
• Library clerk is always present
• Library Management System is working
• Actors: Library clerks
• Resources: Book Exemplar, book, library collection, library management
system
• Episodes
• 1 Library clerk gets book exemplar to be added to library collection
• 2. If book data is not yet filed in the library management system, library
clerk must file book in library collection

• 3 Library clerk reserves a physical space to place book exemplar


according to information retrieved from the library management system,
• 4. Library Clerk places book exemplar in the correct physical space
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Organization
• Lexicon --> hypertext
• Scenarios --> Relations (complement, pre-condition,
equivalent, exception, sub-set, possible, precedence,
inclusion).
• Sentences (numerical itemization, chapters)

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Organization
Scenarios
Emit order
form

Include
client Change Fill order
client form
information

Cancel
form
Ask for
Exclude quote
client
Change
quote

Emit
Calculate
LEGEND invoice
quote

Complement
Receive
Pre condition
payments
Equivalence Approve
exception quote
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Storage
• To be helpful, scenarios must be organized in such
a way that makes it easy to find them when needed
• We need
– Classification,
– Indexing and
– Presentation.
• Facet schemes (Reuse) : Functional Facets
(function, object, way), Non-Functional Facet
(type of the system, functional area, context)

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Lexicon
• Identify symbols
– Apply elicitation techniques
– list
• Classify symbols
• Describe symbols
– Apply elicitation techniques
– Follow rules
– Gather inputs
• Verify
• Validate
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Scenarios
• Derivate
– identify actors
– identify scenarios
– create candidates
• Describe
– Use representation
– Follow tips
– gather scenarios
• Organize
– reorganize
– Define
– integrate
• Verify
• Validate 53
Scenarios

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“Tips”
Scenarios
• Short phrases
• Maximize the use of LEL symbols
• Use only one verb per phrase
• Actors and resources must be LEL symbols
• The objective must be concrete and precise
• The context must have at least one item( place, time, pre-condition)
• Resources must list all the resources used in the episodes, except for
those that will be used in sub-scenario
• Actors must list all people/software involved in the episodes except for
those used in sub-scenarios
• Each episode verb should be punctual
• Episodes must happen within the limits/constraints imposed by the
context
• Avoid using verbs such as “could”, “control”, “must”
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Requirement Sentences
• Derivate from scenarios
• Classify by type
• Number them (organization)

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Lexicon and Glossary
• +
– Less ambiguity
– Avoid “misunderstandings”
– Increase specification accuracy
– Improve communication
• Con
– Time consuming
– Needs validation
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