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CSC102
LECTURE 01
INTRODUCTION
RAHILA PARVEEN
RAHILA@SMIU.EDU.PK
WHY STUDY COMPUTER
GRAPHICS?
Visualization
– I like to see what I’m doing
– I like to show people what I’m doing
Graphics is interesting
– Involves simulation, algorithms, architecture…
Requirement
– Able to see how it looks like
Entertainment
– Roll the video…
Definition
Computers…
• accept, process, transform and present
information.
Computer Graphics…
• involve technology to accept, process, transform
and present information in a visual form that also
concerns with producing images (or animations)
using a computer.
TEXT BOOK
Computer Graphics
Using Open GL
3rd Edition
By Francis S. Hill, Jr. and Stephen M. Kelley
published by Prentice Hall
REFERENCE BOOKS
1. Computer Graphics, Principles and Practice, J. D. Foley, A. van Dam, S. K. Feiner and J. F. Hughes,
3. Interactive Computer Graphics: Functional, Procedural and Device-level methods; Peter Burger and
4. Computer Graphics with OpenGL, 2/e; Donald Hearn and M. Pauline Baker, Prentice Hall ISBN: 0130153907
COURSE OUTLINE
First bump-mapped images (Blinn 1978) Early texture-mapped image (Catmull 1974)
First distributed ray traced image (Cook 1984) First ray traced image (Whitted 1980)
GRAPHICS APPLICATIONS
User Interfaces
Layout and Design
Scientific Visualization and Analysis
Art and Design
Medicine and Virtual Surgery
Layout Design & Architectural
Simulations
History and cultural heritage
Entertainment
Simulations
Games
CAVE: Immersive and
USER INTERFACESInteractive 3D environment
3D Studio MAX
LAYOUT AND DESIGN
SCIENTIFIC VISUALIZATION AND
ANALYSIS
ART AND
DESIGN
MEDICINE AND VIRTUAL
SURGERY
Data
Processing
DATA
Computer Computer
Vision Graphics
IMAGES
Image
Processing
INTERDISCIPLINARY
• Science
– Physics: light, color, appearance, behaviour
– Mathematics: Curves and Surfaces, Geometry
and Perspective
• Engineering
– Hardware: graphics media and processors,
input and output devices
– Software: graphics libraries, windows systems
• Art, Perception and Aesthetics
– Color, Composition, Lighting, Realism
INTRODUCTION TO GRAPHICS SYSTEMS
Refresh CRT
Control Grid
Focusing System
Focusing in High Precision System
Construction of Cathode-Ray
Tubes
Persistence
Resolution
Aspect ratio
RASTER-SCAN DISPLAYS
Advantages Disadvantages
• Fast response (high • Large and heavy (typ.
resolution possible) 70x70 cm, 15 kg)
• Full colour (large • High power
modulation depth of E- consumption (typ.
beam) 140W)
• Saturated and natural • Harmful DC and AC
colours electric and magnetic
• Inexpensive, matured fields
technology • Flickering at 50-80 Hz
• Wide angle, high (no memory effect)
contrast and brightness • Geometrical errors at
edges
DIRECT VIEW STORAGE
DEVICES
Primary Gun
Flood Gun
Advantages & Disadvantages
FLAT-PANEL DISPLAYS
Properties
Volume, Weight, Power
Emissive Display
Plasma Panels
Non-Emissive Display
Liquid Crystal Display
PLASMA-PANEL DISPLAYS
Similar in principle to
fluorescent light tubes
Small gas-filled capsules are
excited by electric field, emits
UV light
UV excites phosphor
Phosphor relaxes, emits some
other color
PLASMA-PANEL DISPLAYS
Advantages Disadvantages
• High price (presently 3x CRT)
• Small footprint (approx 1/6 of CRT)
• Poor viewing angle (type. +/-
• Light weight (typ. 1/5 of CRT) 50 degrees)
• Low power consumption (typ. 1/4 of • Low contrast and luminance
CRT) (type. 1:100)
• Low luminance (Natural light)
• Completely flat screen - no (type. 200 cd/m2)
geometrical errors
• Crisp pictures - digital and uniform
colours
• No electromagnetic emission
• Fully digital signal processing possible
• Large screens (>20 inch) on desktops
THREE-DIMENSIONAL VIEWING DEVICES