Académique Documents
Professionnel Documents
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Group Members Nisar Ahmed Siddiqui (BCS-FA08-123) Muhammad Zubair (BCS-FA08-051) Kamran Haider (BCS-FA08-029) Supervisor Mr. Usman Akram
BASIC CONCEPTS
Strategic
War Game
War and strategy games are military themed games that range from a focus on action to strategic planning and thinking to everything in between.
Bluetooth
Based Multisharing
Bluetooth technology will be used for multiplayer game playing purpose, as it is free and easy to use by anybody at anytime at anywhere.
MOTIVATION
Huge market of android application development. Multiplayer game sharing problem. Impressed by Artificial Intelligence. Computer games such as Age of Empires, Stronghold Crusaders etc.
OBJECTIVES
Creating a strategy war game. Game which can be played on Android based Operating System. Multiplayer game sharing using Bluetooth technology, as it is available everywhere.
GOALS
Develop An Android Based Strategic War Game:
Playable
on Android Based Operating System. Will be launched in the Android Apps Development Market. Path detection. Controls (rules and available moves for the player) development for game, starting from scratch. Game designing including maps and structures.
The proposed idea of the project is to develop an Android based strategic war game. The basic idea is to provide users the facility of playing game on their own mobiles, rather than using computers.
ARCHITECTURE
OS
ARCHITECTURE
Game Application
Android OS
Android Server
ARCHITECTURE
Flow
Chart
Start
Menu
Select
End
RELATED WORK
Android
market, where hundreds of games are already developed. games like, strong hold crusaders, Cityville etc.
Strategy
FUTURE WORK
Multiplayer
game and data sharing among more than two Androids based on Bluetooth technology. approach, game can run on any OS rather than only Android even on personal computers.
Adaptive
Game
evolving, game can not only be shared by Bluetooth, but also with the Wi-Fi and also both at the same time. modeling such as train, planes and other latest technologies based on the evaluation of the game.
Object
PLAN
AS NATURE OF PROJECT IS BASICALLY DEVELOPMENT ORIENTED SO TRADITIONAL
APPROACH WILL BE FOLLOWED THROUGH OUT THE PROJECT .
10-12
13-18 19-22 23-24 25-28
8 Dec 2011
1 Jan 2012 15 Feb 2012 15 Mar 2012 1 Apr 2012
Game Designing
Implement and Verify Design and make changes Accordingly Game development, and integration. Real Environment Testing Finalize Documentation and prepare for presentation
Thank
You