Vous êtes sur la page 1sur 53

OFFENSE GROUPES

Regular: 2 WR,1 TE,2 RB Ace: 2 WE, 2 TE, 1 RB Posse: 3 WR, 1 TE,1 RB Houston: 3 WR, 2 RB Jet: 4 WR, 1 RB Kings: 4 WR, 1 TE Tank: 1 WR, 2 TE, 2 RB Heavy: 1 WR, 3 TE, 1 RB Jumbo: 3 TE, 2 RB

OFFENSE GROUPES
Regular: 2 WR,1 TE,2 RB Ace: 2 WE, 2 TE, 1 RB Posse: 3 WR, 1 TE,1 RB Houston: 3 WR, 2 RB Jet: 4 WR, 1 RB Kings: 4 WR, 1 TE Tank: 1 WR, 2 TE, 2 RB Heavy: 1 WR, 3 TE, 1 RB Jumbo: 3 TE, 2 RB

WESTSIDE MONSOON ROUTE TREE

9 7 3 1 5 0
OUTS X-RECIEVER

9 6

20

15

8 4 2

10 0 X
ROUTES

0
INS X-RECIEVER ROUTES 0-HITCH (2-3YDS) 2-SLANT(2-3YDS) 6-HOOH INSIDE(10-12YDS BACK TO 10-8) 4-IN (10YDS) 8-POST (8-10YDS)

1-QUICK OUT (5YDS) 3-OUT (10YDS) 5-COMEBACK OUTSIDE(12-15BACK TO 12-10 7-CORNER(6-7YD POST 9-10YD CORNER) 9-FADE (2-3YDS

POWER SLOT FORMATION

TE 2 X

TE

6 WIDE FORMATION

B X Q A Y

6 WIDE (A) WING RT 0,STEVE SLIP,7,3,9

B X Q A Y

6 WIDE RT (A) WING RT (A) BUBBLE SCREEN

B X Q A Y

6 WIDE RT (A) WING RT (X) JET SWEEP

MOTION

B A Q Y

6 WIDE FORMATION

B X Q A Y

6 WIDE FORMATION

B X Q A Y

GUN RT TRIPS LT HB MOTION LT (A) SPLIT SCREEN

ACE DOUBLE SLOT (B) SLOT OVER (B) Bubble

X A B

ACE DOUBLE SLOT (A) OVER BUBBLE

X A B

ACE DOUBLE SLOT (B) OVER (X) SLIP SCREEN

X A B

ACE DOUBLE SLOT (A) OVER (Z) SLIP SCREEN

X A B

ACE DOUBLE SLOT (B) OVER (A) QUICK SCREEN

X A B

ACE DOUBLE SLOT (A) OVER (B) QUICK SCREEN

X A B

ACE DOUBLE SLOT QUICK 4,3,3,5

X A
Very good pick route vs Man. Look for defender of the #2 receiver, if his back turns to the inside of the field throw behind him to #1. If he sits with back down field look to hit #2 on the out.

Z B

ACE DUCE 6,7,7,3

X A
Same as the Quick Smash, but used 5 yards deeper.

Z B

ACE DUCE 0,7,7,0

A
Good vs Cov 2 with a high/low read on the corner or Flat defender. If the flat defender is over #2 then throw to #1 with 1 step drop as the flat defender is clearing #2.

ACE DUCE DOUBLE FLAT,SLANT,SLANT,FLAT

X A
Really good play vs zone with the #2 clearing the flat defender at around 5 yards with the Cross coming low at a depth of about 2 yards straight down the line. If the flat defender does not deepen then throw the slant. Against Man the Cross should cause the defender to trail. Throw to the wide side to give distance between QB and Split. Throw good catchable ball.

Z B

E Flat Hitch

Real good combo against Cov 3. Read flat defender, If he plays low on the flat route then throw behind him to the curl. If he drops then dump to the flats.

Even 100 Flare Slant

Good vs Cov 1 or any Man combo. Against zone read flat defender, if he sinks to cover flare then throw behind with slant.

ACE RT FORMATION

X
A

HB

ACE RT FORMATION
2

X
A HB

Y
3

ACE RT FORMATION
2

A
HB

Y
3

ACE RT FORMATION
2 1

X
A HB

Z
3

DUCE RT (B) OVER. Z INSIDE SCREEN

X
A B

HB

ACE RT 6,4,9,3,HB SWING LT

Y X

A HB

ACE RT 4,9,TE DRAG,8,

Y X

A HB

(TRIPS) TITE RT,TRIPS LT .9,3,7,TE DRAG

Y X Z A

HB

TRIPS LT TE RT A SCREEN

Y X Z A

HB

TRIPS LT TE RT HB SCREEN LT

Y X Z A

HB

ACE RT SLOT LT.HB MOTION LT WHAM. (A) SCREEN

Y X A
MOTION

HB

Even 100 Cross Zip

Read the Mess of the #2s or can use the cross as a trail route to the Zip. If Flat defender flys out to jump the Zip throw behind him with the cross. If he sits then the Zip should be open on the sideline.

Even 100 Wheel Slant

Good vs Cov 1 or any Man combo. Against zone read flat defender, if he sinks with the start of the wheel trying to cover flare then throw behind with slant.

PAT/FG BLOCK
DRIVE BLOCK

K
H

LW
TE LT LG LS RG RT

RW
TE

E C MR

T N M F

E
C

FS

PAT/FG BLOCK
OUTSIDE RT BLOCK

K
H

LW
TE LT LG LS RG RT

RW
TE

E C

T N M

T F FS

E
C

MR

PUNT TEAM FORMATION


BALL -1ST HIT BALL BALL -1ST HIT 10YDS O/S HASH 4YDS O/S HASH 3 YDS I/S HASH 3 YDS I/S HASH

4 YDS O/S HASH

10YDS O/S HASH

X
LW

LT

LG

LS

RG

RT
Z RW

CONTAIN

PP
PLAY LB .BEHIND LINE

CONTAIN

P
CALL KICK DIRECTION SAFETY- KEEP BALL IN FRONT OF YOU

Vous aimerez peut-être aussi