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Regular: 2 WR,1 TE,2 RB Ace: 2 WE, 2 TE, 1 RB Posse: 3 WR, 1 TE,1 RB Houston: 3 WR, 2 RB Jet: 4 WR, 1 RB Kings: 4 WR, 1 TE Tank: 1 WR, 2 TE, 2 RB Heavy: 1 WR, 3 TE, 1 RB Jumbo: 3 TE, 2 RB
OFFENSE GROUPES
Regular: 2 WR,1 TE,2 RB Ace: 2 WE, 2 TE, 1 RB Posse: 3 WR, 1 TE,1 RB Houston: 3 WR, 2 RB Jet: 4 WR, 1 RB Kings: 4 WR, 1 TE Tank: 1 WR, 2 TE, 2 RB Heavy: 1 WR, 3 TE, 1 RB Jumbo: 3 TE, 2 RB
9 7 3 1 5 0
OUTS X-RECIEVER
9 6
20
15
8 4 2
10 0 X
ROUTES
0
INS X-RECIEVER ROUTES 0-HITCH (2-3YDS) 2-SLANT(2-3YDS) 6-HOOH INSIDE(10-12YDS BACK TO 10-8) 4-IN (10YDS) 8-POST (8-10YDS)
1-QUICK OUT (5YDS) 3-OUT (10YDS) 5-COMEBACK OUTSIDE(12-15BACK TO 12-10 7-CORNER(6-7YD POST 9-10YD CORNER) 9-FADE (2-3YDS
TE 2 X
TE
6 WIDE FORMATION
B X Q A Y
B X Q A Y
B X Q A Y
MOTION
B A Q Y
6 WIDE FORMATION
B X Q A Y
6 WIDE FORMATION
B X Q A Y
X A B
X A B
X A B
X A B
X A B
X A B
X A
Very good pick route vs Man. Look for defender of the #2 receiver, if his back turns to the inside of the field throw behind him to #1. If he sits with back down field look to hit #2 on the out.
Z B
X A
Same as the Quick Smash, but used 5 yards deeper.
Z B
A
Good vs Cov 2 with a high/low read on the corner or Flat defender. If the flat defender is over #2 then throw to #1 with 1 step drop as the flat defender is clearing #2.
X A
Really good play vs zone with the #2 clearing the flat defender at around 5 yards with the Cross coming low at a depth of about 2 yards straight down the line. If the flat defender does not deepen then throw the slant. Against Man the Cross should cause the defender to trail. Throw to the wide side to give distance between QB and Split. Throw good catchable ball.
Z B
E Flat Hitch
Real good combo against Cov 3. Read flat defender, If he plays low on the flat route then throw behind him to the curl. If he drops then dump to the flats.
Good vs Cov 1 or any Man combo. Against zone read flat defender, if he sinks to cover flare then throw behind with slant.
ACE RT FORMATION
X
A
HB
ACE RT FORMATION
2
X
A HB
Y
3
ACE RT FORMATION
2
A
HB
Y
3
ACE RT FORMATION
2 1
X
A HB
Z
3
X
A B
HB
Y X
A HB
Y X
A HB
Y X Z A
HB
TRIPS LT TE RT A SCREEN
Y X Z A
HB
TRIPS LT TE RT HB SCREEN LT
Y X Z A
HB
Y X A
MOTION
HB
Read the Mess of the #2s or can use the cross as a trail route to the Zip. If Flat defender flys out to jump the Zip throw behind him with the cross. If he sits then the Zip should be open on the sideline.
Good vs Cov 1 or any Man combo. Against zone read flat defender, if he sinks with the start of the wheel trying to cover flare then throw behind with slant.
PAT/FG BLOCK
DRIVE BLOCK
K
H
LW
TE LT LG LS RG RT
RW
TE
E C MR
T N M F
E
C
FS
PAT/FG BLOCK
OUTSIDE RT BLOCK
K
H
LW
TE LT LG LS RG RT
RW
TE
E C
T N M
T F FS
E
C
MR
X
LW
LT
LG
LS
RG
RT
Z RW
CONTAIN
PP
PLAY LB .BEHIND LINE
CONTAIN
P
CALL KICK DIRECTION SAFETY- KEEP BALL IN FRONT OF YOU