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Web Design Issues: Web design Web design process
Web Design
Web Design: A multidisciplinary pursuit pertaining to
Web Design
There are five areas that cover the major facets of Web
design:
Content Visuals Technology Delivery
Purpose
Web Design
The Web Design Pyramid
Eg: Wikipedia
Commercial
Government Educational Charitable Personal
Text oriented:
focus on textual content relatively lightweight, download-wise, and often minimalist in design.
Text oriented:
GUI style Metaphorical
borrow ideas from real life. Eg: site about cars might employ a dashboard and steering
Text oriented:
GUI style Metaphorical Experimental
attempt to do things a little differently than the norm.
Iterative models
Spiral model Agile methodology etc
Testing
User Acceptance Testing Release and Beyond
opening up an online
market Create an online automobile parts store that will sell at least $10,000/month of products directly to the consumer.
Testing
User Acceptance Testing Release and Beyond
The Mock How technically and Web proficient Beta Site Implementation
Testing
User Acceptance Testing Release and Beyond
are they? When will they return to the site, if ever? How often do they return to site?
be built? The Mock Beta Site Implementation How many servers will be required
to service the sites visitors?
Testing
User Acceptance Testing Release and Beyond
and so on?
Content
Technical requirements Visual requirements Delivery requirements
Testing
User Acceptance Testing Release and Beyond
Testing
User Acceptance Testing Release and Beyond
Testing
User Acceptance Testing Release and Beyond
Functionality Testing
Content Proofing System and Browser Compatibility
Testing
User Acceptance Testing Release and Beyond
Testing
Delivery Testing User Acceptance Testing
Testing
User Acceptance Testing Release and Beyond
Testing
User Acceptance Testing Release and Beyond
Usability:
Definition: Usability is the extent to which a site can be
User satisfaction
Usability:
Common User Characteristics
Vision
Avoid using text, graphics, and backgrounds of similar hue. Avoid combining text, graphics, and backgrounds of similar saturation Keep contrast high. Avoid using text, graphics, and background of similar lightness. Avoid using busy background tiles.
Usability:
Common User Characteristics
Vision
Memory
Users try to maximize gain and minimize work. Recognition is easier than recall. Do not make visited links the same style or color as unvisited ones.
Usability:
Common User Characteristics
Vision
Memory
Make pages that should be remembered visually different from the rest. Limit groups of similar choices such as links to between five and nine items. Aim for memorization of only three items or pages sequentially.
Usability:
Common User Characteristics
Vision
Memory Response and Reaction Times Stimulus
Make page elements obviously different if they are
different.
Limit page noise and segment page objects so that they dont compete so much visually that users are unable to
Usability:
Common User Characteristics
Vision
Memory Response and Reaction Times Stimulus Movement Capabilities
Try to optimize keyboard access for all pages in a site, not
just form pages.
Usability:
Common User Characteristics
Vision
Memory Response and Reaction Times Stimulus Movement Capabilities
Minimize mouse travel distance between successive choices
Minimize mouse travel between primary page hover locations and the browser's Back button.
Types of Users:
Users can be classified to reflect their knowledge of how
Web Conventions:examples
Upper-left corner logo signals home page return.
Web Conventions:
Be consistent
Dont violate a users expectations, and make sure to follow Web and GUI conventions Support the ways people use Web pages Use surprise properly and sparingly
www.w3.org
World Wide Web Consortium is an international community specifying the guidelines for web design
END