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Video
Sound
Computer Animations
2D animation 3D animation Other techniques
2D ANIMATION
y Tweening y Morphing y Skinning y Interpolated rotoscoping
Eg:-
3D ANIMATION
y Cel-shaded animation y Skeletal animation y Motion capture
mechanics of animation.
y Defines rigidity of
material.
y Important in facial
animation.
created by:gaurav shrivastava contact:-gaurav9915969367@ymail.com
Examples: 1. Timing: tiny characters move quicker than larger ones. 2. Motion: can define weights of objects.
created by:gaurav shrivastava contact:-gaurav9915969367@ymail.com
3. Anticipation
Preparation for an action
Example: Goofy prepares to hit a baseball.
4. Staging
y A clear presentation of ideas
Some Techniques: 1. 2. Use motion in a still scene or use of static movement in a busy scene. Use of silhouettes (to the side)
8. Arcs
y Visual path of action for natural movement. y Makes animation much smoother and less stiff
9. Exaggeration
y Accentuating the essence of an idea via the design
a scene.
Example: Body movement is the primary action, facial expression is the secondary action
created by:gaurav shrivastava contact:-gaurav9915969367@ymail.com
11. Appeal
y Refers to what an audience would like to see. y Character cannot be too simple (boring) or too
complex.