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Rafraichir les comptences CCNA

en utilisant une activit Packet Tracer


Multiutilisateur
2013 GIR Contest
Kamel ZIANI, Instructeur
zianikamel@gmail.com
Mai 2013

Objectifs

Scnario
Dmarrage de l'application Phases de l'application Phase A Phase B Phase C Phase D

Evaluation
Collaboration Amliorations

Intgration NetSpace
Dmonstration PT en NetSpace
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Fournir un environnement dapprentissage amusement, interactif, social, collaboratif et comptitif.

Adressage VLSM Routage statique et dynamique (EIGRP, OSPF) Frame-Relay, PPP VTP, STP, routage InterVLAN DHCP, NAT, etc.

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La compagnie utilise Frame Relay et PPP pour les connexions WAN. Le routeur HQ fournit laccs la batterie de serveurs et Internet via la fonction NAT.

La connexion WAN entre le routeur HQ et (WEST,EAST) utilise lencapsulation PPP avec lauthentification CHAP.
Les liaisons WEST et (NW,SW) est un rseau Frame-Relay Hub and Spoke. Dans chaque cluster, des routeurs configurs pour le routage InterVLAN , et configur en tant que serveurs DHCP.
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Cette activit peut tre excute en parallle par un nombre dtudiants 8, mais ce nombre nest pas exigeant, on peut lexcuter avec un nombre infrieur, pair ou impair. Les positions des tudiants sont indique sur la figure : {T1P1, T1P2 ; T2P1, T2P2 ; T3P1, T3P2 ; T4P1, T4P2}. Chaque cluster, constitue un petit labyrinthe pour ltudiant ; il doit le dcouvrir et lexplorer. A chaque passage, ltudiant doit faire les diffrentes configurations et vrifications ncessaires.

Finalement, il accde au serveur www.isp.com, et rcupre la cl,


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Linstructeur lance lactivit sur sa machine,

en mode serveur.

Chaque tudiant lance son activit, en mode

client.

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Le bouton [Start Game] pour dmarrer le jeu.

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Cluster Game est verrouill, non connect

Connexion au serveur

Connect

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Cluster Game est dverrouill. PC1 lintrieur du cluster

PC1 est un client DHCP. Configuration TCP/IP

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Ltudiant doit : Dcouvrir/explorer le cluster. Documenter le rseau et collecter des informations concernant (interfaces, VLAN, appartenance aux VLAN, etc.) Pour avancer, ltudiant doit quitter ce petit labyrinthe, il sort via linterface s0/0/0 du routeur SW.

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Frame-Relay Hub and Spoke: WEST tant le Hub de la topologie (EAST : symtrique)

Ltudiant doit vrifier et complter la configuration Frame-Relay

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Vrifier laccs au serveur web : www.ciscoacademy.com. La liaison WEST-HQ utilise: lencapsulation PPP avec lauthentification CHAP.

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complter la configuration Etablir une liaison avec ISP Vrifier laccs externe, et laccs au serveur www.isp.com. Rcuper le mot cl du serveur

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www.ciscoacademy.com

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www.isp.com

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Fentre de chat Instructeur (serveur)


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Panneau d'affichage du jeu

Fentre de chat Etudiant (client), joueur : T1P1


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Commentaire de linstructeur aux tudiants:

Cette fentre de chat permet la collaboration entre les diffrents membres : Instructeur et tudiants

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Rponse de ltudiant T2P1 au serveur (Instructeur)

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Cette activit intgre les diffrentes comptences de configuration et de vrification niveau CCNA:

Sa personnalisation est souple et rapide en terme : niveau de difficults, dure de ralisation, et les objectifs valuer.
Lactivit a t conu pour un niveau moyen, et avec une dure de ralisation de lexercice entre 35 et 40 mn. Plusieurs versions de la mme activit, avec des niveaux de difficults varis, et pour diffrentes dures de ralisation. Couvrir dautres objectifs.

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http://lms.netacad.net/course/view.php?id=35414

http://lms.netacad.net/course/view.php?id=961

http://community.netacad.net/web/ccna/home

http://community.netacad.net/web/packet-tracer/home
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Curriculum CCNA Exploration/Discovery

Todd Lammle's CCNA IOS Commands Survival Guide By Todd Lammle, Editor : John Wiley & Sons Ltd (23 novembre 2007)

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Thank you.